Originally Posted by
oldschoolrogueplayer
this for me as well. Im a huge star wars fan and a huge fan of Knights of the old republic which swtor is based on and it ended up being a wow clone on a horrible engine.
What I loved about the game is the class stories, the sound effects , the ocasional times kotor music would play, but I didnt like much else.
Why is there no auto attack? Why is it like wow where theres 40 spells you have to throw on your action bar? Why are the classes so similar to classes in wow? Why are there so few classes?
Why do I have to unlock new races or pay to access them with cartel coins?
I also dont appreciate everyone being able to dress up as Darth malak or Bastila from kotor.
They should of chose a different engine and allowed for more Alien Races to be playable, all the races have the same bodies, same animations and Bioware says its an engine limitation and it would screw up the romance quests if you could be say a selkath.
My dreams of being a Selkath bounty hunter or Iridorian were quickly shot down. Fine thats fine I was willing to shut up and just play a human cyborg. The class story was great but the end game sucked it was boring and the gameplay is far too similar to wow.
This game taught me to never overhype anything again and that all MMOS were doomed to copy wow and fail. Most disappointing game I have ever played in my life.
It had a lot of potential but EA and Bioware failed miserably, they spent all the money on the voice acting and sound effects, the game looks like crap and plays like crap and too many talents and abilities were copied from wow.
there should of been far more unique classes that didnt mirror each other across the 2 factions.
Gear Head/Tech Specialist (both factions) Healer or Dps Based on the Gear head feat from kotor, Garage Heads from the Vulkar base in kotor, Bao Dur's class in Kotor 2 this class would be an engineer using temporary droids, blasters and other tech weapons.
Soldier (both factions)Tank, dps Uses explosives, shielding, heavy blaster cannons and repeating blaster rifles and vibroblades
Jedi Knight only available to republic dps or tanking , Uses 2 sabers or a double saber and focuses on melee combat
Jedi Consular only available to the republic Dps or healing , Uses force powers, stealth and some melee
Smuggler (Both factions)Dps, healer , uses blasters and tech
Assassin(Both factions)dps,tank , uses sniper rifles and vibroblades can be either melee, a bith of both or pure ranged
Bounty Hunter(Both Factions) 1 spec for tanking, 2 for dps- one focusing on gadgets the other duel wielding and missiles.
Sith Lord(Empire only)Healing, dps same as consular with different spells
Sith marauder(empire only)Tank,dps same as jedi knight but with different non mirroring spells
they copped out to do as few class stories as possible which would never be expanded upon after going f2p and losing so much of their staff plus the entire austin branch.