Might take some slight adjusting here and there (looking at you thok for healers) but overall, it'll be even more faceroll than it is now.
Might take some slight adjusting here and there (looking at you thok for healers) but overall, it'll be even more faceroll than it is now.
I'm having a hard time imagining a spec that would suffer more from "bad secondaries" than it would gain from 5100 extra. Also I don't think they're adding multistrike on stuff yet? So all pieces will have haste/crit/mastery pick 2. It's hard to imagine it ending up your worst 2 all the time.
That's what was said last year but the Devs have since rescinded it. A few specs got what amounts to an overhaul (fury/balance/mistweaver/etc) and thus won't function exactly the same when the patch hits. Also, many specs rely on Multistrike fairly heavily and no gear before Draenor will have any so that's also an issue. For example, Shadow Priests had their mastery changed entirely because "it was redundant with multistrike" (dots ticking twice for 200% total, dots now will tick for 130% or 160%) and their new mastery is single-target based, this means that in their current gear and enchants, Shadow Priests who are used to wiping the floor with adds will now be significantly weaker in SoO specifically.
Basically spirit will only be on anything that wouldn't normally have an Armor Rating. Since Shadow won't benefit from spirit anymore, you can expect a sudden surge of haste or crit when they convert it.
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
I can say that really depends
Current on beta legendary cloak on lv 90 do more damage that some of mine skills (almost twice than bladestorm).Since they will remove Curve/Cutting edge achievements i expect some nerf to mobs too who will com from that stats squish and mine charracters have even beter secondary stats because they got massive amount from replacing all that hit and expertise
It will be hard at some points coz some of deffensive raid CDs also will be gone and the massive changes to healers along with restricted movement for them also can cause some problems
Last edited by mmoc2b5ad7a33a; 2014-08-25 at 04:16 AM.
Will flex ilvl drop on normal, normal ilvl gear drop on hc, current ilvl hc on mythic? Just wondering because of the looms. I also wonder if the guaranteed one is for each difficulty and if it's account or character specific, but I guess they haven't said.
Currently playing Borderlands 1 remaster. Amped for Borderlands 3.
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I think it'll be difficult for a few days, maybe the first week of 6.0 then as soon as people have adjusted to changes or changed spec to be the best in their current gear then bosses will drop. I've a feeling survival hunter with suck balls because their main stat becomes multi strike and gear currently has none on aside from harromms.