To be fair though I thought we were talking about raiding/pvp environments. Leveling in vanilla is kinda pushing it to sell sinister strike as an iconic rogue ability, as opposed to a combat ability.
Ithildine, Night Elf rogue since Molten Core.
I don't think SS is an iconic rogue ability either, but its about as iconic as backstab.
Last edited by Sesshou; 2014-08-27 at 07:52 AM.
Ahh. You see, I never hit level cap during my one year in vanilla, so solo and questing meant the same thing to me. I was too busy doing other stuff like pvp, professions and goofing around. Was lvl 58 when TBC launched. My playstyle would probably not change much if I had hit level cap though. I don't think there's that big of a difference between leveling and soloing, except for the dungeon bosses that can't be CC'd.
Also, since I think it wasn't clear, I meant leveling versus soloing [at cap]. The big difference is that there are things you didn't get until a certain level, like hemo. If we're including leveling, then SS was important to all 3 specs. I just don't think that using X simply because you don't get Y until level Z should mean that X is important.