The result is the OP's issue. People know they can still get a group next week no matter what they do this week which means most dps don't give a shit. Then you have the tuning that allows you to beat the encounter with most of the dps dead on lfr/flex which again makes it less likely the dps will give a shit or that people will give a shit about the dps. Sadly, in the name of 'seeing the content,' this behavior has become accepted and expected. The tank on the other hand you still need to do stuff which is why people actually care and bitch about the tank. You can't fix that until you either have a way to make people responsible for their actions by being black listed by the community or by making the encounter impossible unless the dps play to the same standard as the tank. The former doesn't happen because of random groups across all servers, and the latter doesn't happen because LFR and really Flex too have to be tuned to be super easy so that people can 'see the content.'
and stop with the strawmans no one believes that and no here or ingame is expecting you to go and tank 14/14HC, they are expecting you to read up on the one thing you have to do as a tank in order to tank flex, you didn't do it or didn't do it well enough to remember it
even a simple change to "I know you have to taunt at 12-15 stack but do you do any different?" question already gives off a completely different attitude and doesn't make the other tank immediately think that his co-tank is lazy and inexperienced while still asking if the other tank has any particular way he does the fight
Beware of the man who works hard to learn something, learns it, and finds himself no wiser than before... He is full of murderous resentment of people who are ignorant without having come by their ignorance the hard way. -Kurt Vonnegut, "Cat's Cradle"
so OP says "fuck it, I'll wing it", wipes the group then claims it's our fault for wanting a tank that knows how to tank. Got it.
A story of Firsts from around the world:
1st time tanking goes to flex 3 lol
The excuse "I can be an idiot because everyone else is an idiot" doesn't work out so well. It doesn't work in real life and it doesn't work tanking raids. Just one of those facts o' life. Should a tank be kicked because they came into the fight without knowing what to do? Yes. When you sign up for tanking you sign up for knowing what you are doing. It's inherent in the role they play. If you don't like it, don't take. It's pretty simple. Take your moonkin bracers, pair it with some more moonkin gear, and spam moonfire and enjoy it. Tanking is onerous. I did it for 8 years. I don't do it anymore for all of the reasons listed above. I just want to jump in and smash faces and worry less about everything else. There's nothing wrong with that.
- The tank is the only role that generally cannot fail without causing a raid wipe as the result, most of the time at least.
- If you go into a group, random or player made, as tank, you are expected to know how to play your class, the encounters, and communicate with your fellow tanks.
- If don't obey that you should be ready to face consequences. Yes people freak out over that, news to no one. You, as a single person, cost them time, progress and loot, and they'll hate you for it. It's not so much that you failed - it's more that you play the one role that may not fail and still did.
- Those belong to the underlying, unwritten rules that exist ever since group content was introduced into this game. You better start playing along. In the beginning the people you could trust would do this on their own initiative; today you have to bait them or beat them with a stick. Nice people to the former, the others the latter. And there are not many nice people in WoW.
There are too many design flaws in your game. As a result, your customers' game experience may be degraded. Fire or replace the failing developers if you don't want to see this message again.
I created a post like that after I was booted from UBRS because I couldn't instant aggro like the hunter does with his multishot. There is no point in it it's just frust handling.
My first Mop-raid tanking was that Terrace of endless spring. Seemed like we both had never tanked a raid in a long time. We were both so nervous it took a few minutes till I decided I would be the one making the pull. That pretty much made me the MainTank for that raid.
I guess what I wanted to get at is; It's not that hard if you spend 5 minutes or the time it takes for the trash to read that ingame guide.
I have literally read those guides while already in the group and it always worked out. Though I might should add that has been as DD.
There are no women on the internet.
The problem here is that fight mechanics aren't easy to pic up. It's getting harder and harder for Blizz developers to make new and interesting fights, so there's a lot of new wacky and intrinsic mechanics they put in the game that aren't really fun to learn. It's not like back in Vanilla where there's was only a few mechanics you had to worry about.
Besides Im pretty sure boss mods have popups "PIMPTANK 8 STACKS DEBUFF" "PIMPTANK 9 STACKS DEBUFF" etc.
Honestly you have no excuse for not taunting when he told you too. "one second late" my ass, the tank stopped to type out TAUNT NOW for you.
So you know, tanking at a sub-heroic level is easily the most brain dead role. You dont need to manage your defensives well you just need to kinda-sorta keep up active mitigation. You arent allowed to make mistakes because its so brain dead easy to be a good enough tank until heroics that mistakes bad enough to cause any sort of problems are really freaking huge ones, taunt at X stacks is not difficult. Stop complaining about DPS, your job is the easiest one and you are making mistakes, major mistakes.
Seems like a good article to refer to when debating that the healer/tank/dps three wing role MMO system dosent work.
In WoW, tanking is mind-numbingly easy, but has little space for error.
Im not going to speak on healing because I dont do very much of it to a serious degree, but DPS is challenging, while at the same time having space for error.
The problem is that people pick a tank, but manage to make an error and it has terrible consequences. It takes very little to not make an error, so it makes sense for it to be punishing, but this scares people away, especially in lower difficulties when the space for error for DPS is massive. They can go into a dps role and make error after error with both mechanics and their ability use, but it just doesnt cause problems, they dont get noticed for being terrible.
Your focus frame excuse is bad. So because your main spec doesn't need the info, your off spec doesn't? Ill prepared, just like not knowing when to taunt.
Might take 10 seconds to make a WA, but you should make it before entering. Would've taken you 10 seconds then as well, so why not? If you can't prepare before a boss fight you have no business raiding.
This is part of why there's queues indeed. But don't think for a second the tank has nothing to do with it. People equip a sword and board, go jump into a dungeon and don't know what to do or what this mysterious "taunt!" is that people keep yelling about is.
Next time, just read up on the fights from a tank PoV. Going in with no knowledge as a crucial role is pretty silly. If you were my co-tank I'd expect you to know at least the basics of all the fights, such as tank stacks, when and where to move during X or Y etc.