Dunno, in comparison to my other toons I still like my rogue best. I only play PvE. We have insane survivability in raids, nice tools when being solo... and as good as no "hit a mole" cooldowns like retribution Paladins or many other specs.
I guess our weak spots are really squishyness when soloing and talent choices.
Anticipation, Shuriken Toss, Shadow Step could all be baseline for some specs. But some tiers really need a rework.
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Rogues are pretty much fine in Pve , the raiding rogues i have spoken with say their only complaints with the class is that one Tier is only for pvp on the talent grid, overall boring talents, Stealth not being "fun" in a raiding situation.
A lot of people still like their rogues but of that group most are pure raiders those that have complaints about the class are usually from the pvp crowd. Sub is very clunky and a lot of people dont like how it plays currently and has played in Mop in pvp ( having to maintain Slice and dice + a bleed always, positional requirement on backstab, getting shutdown during Dance) A lot of juggling involved with that spec never liked it.
I have no problem with your opinions, but please don't use suburb-used-car-saleseman trickery to give them credence. Doesn't work, and diminishes your posts, which are usually really good.
-== Worgen Rageface makes me laugh ==-
My biggest complaint with rogues is that the entire talent tree has no impact. I mean, the only talent that makes combat feel any different is anticipation.
As far as performance goes, unless they really gut our damage, rogues will always be worth bringing to a raid as long as cloak and feint remain as is.
On numerous occasions in the past where I switched weapons to change specs, I lost the poison buff.
Whether it is a bug or not I do not know, but at least what the UI tells me is "poisons are applied on the weapon".
(it is also possible it is fixed, since it has been ages since I touched Assassination)
People can be whoever they choose to be on the internet - It is strange that so many people choose to be stupid.
every time I see someone mentioning the word "rouge" I get the urge to say "yes, we are overpowdered"...
Pretty sure I saw this blue post. Why Topic Starter says it would not be mentioned in MMOC Blueposts?
"Mastery Haste will fix it."
Right now with the poisons we have and how they work? i have to agree, but not becuase i like it. It's simply the next logical step in that direction, so i rather have it ASAP than deal every 60min (or talent/glyph change) with a boring system that doesn't add any gameplay or gives me any choice at all for another expansion.
Of course, i'll rather have better poisons, more choices, more depth... but if we can't have that, yeah... make them passive already.
"Mastery Haste will fix it."
I'd really rather they didn't make them passive, because I believe then they'll be utterly forgotten about. Poisons have potential to be an interesting and fun mechanic that is actually iconic to the class.
Ideas like poison bombs that change based on your poison, utility poisons to pick up missing buffs/debuffs, fun non lethal poisons that could mimic effects like the Odd Polished Stone or Freezing Band. I really would rather they expand on it rather than relegate it to a boring passive.
Last edited by Ryme; 2014-10-29 at 10:15 AM.