Take a massive break from the game, come back in 6 months to a year...see how you feel.
Thats it, that is literally it. If you still feel like the game isnt for you after such a long gap, then its probably not for you any more.
Take a massive break from the game, come back in 6 months to a year...see how you feel.
Thats it, that is literally it. If you still feel like the game isnt for you after such a long gap, then its probably not for you any more.
Nothing ever bothers Juular.
You cannot lose over 3 million subs and not expect some negativity around the office. Short income VS long term income and all that jazz.
No matter the current profit given whatever got them their, they suffered a big loss during MoP. Subs have indeed been going down but to lose that many in one expansion and then coupled with 14+ months of no new content to live is a bit hard to swallow for in investor as well as a game.
MoP is a business failure even if other aspects of wow are successful.
Of bloody course WoW is dying, but people making these complaints and acting as if it will be dead in the NEAR future when it has over 6 million subs at such a content drought really grind my gears.
It also feels very much like flamebait when you say you feel a certain way about the content, but you can't say WHY you feel that way just to then instantly throw in the "dying" phrase.
Last edited by Queen of Hamsters; 2014-08-28 at 08:57 PM.
Been playing since release and this is the funnest Beta/Lore they've done since LK.
Just my opinion, but I'm having a blast.
Skill pruning, more random events like rare spawns and time-warped towers and random bonus quests along with Garrisons is a great time.
Looking forward to it.
Without preamble or flame-baiting, I would agree that WoW is in decline. In the same manner that a 50 year-old person is now in decline in that their life is more ending than beginning, they've got past the middle point of the lifespan and are entering the grim specter of old age. But "decline" is a far cry from "dying," and just like the example with an older person there's a great many things that could happen between now and some point in the future that changes the context. If the status quo persists as it has for the last few years than WoW's subscription rates will seesaw up and down but continue in a gradual downward trend until more server merges occur and finally the servers close or the live team stops adding content patches to the game (a state I refer to as "MMO torpor"). Is that the inevitable destiny of WoW? Some would say so but I think the there's an unknowable amount of potential that could change things either way.
It's entirely possible the Warcraft movie could revitalize WoW and bring in tons of new subscriptions from people who love the movie and decide to get into the games that spawned it. It's entirely possible a new expansion could hit all those demographic and experiential sweet spots and cause an upsurge in subscription rates across the board. It's possible the next expansion could be so horrifically bad that people desert in droves and rioters attempt to storm Blizzard HQ with sandwich boards that read "the end is nigh" and foam replicas of Frostmourne. Anything could happen at any point between now and whenever is my point.
"We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead