No. At what point does anyone, anywhere think this would be good for the game? How the hell do you even define raiders from casuals anyway?
The actual goal and reward was always progression, not trinkets. Now I just do the LFR to see the sights/story, I have completed SoO a grand total of 1 times!
I concur entitled players are a menace... I just don't share your view on who those entitled players actually are.
Are you my mommy?
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler
I hate these casual Fridays ruining it for real Fridays.
So long as I don't have to deal with the lower difficulties when I clearly don't want to - I don't honestly care. The problem lies in the gearing path where LFR is, by necessity as a raid, above 5-man content (which used to be the pre-raiding content) and under the Normal (Flex), Heroic (Normal) and Mythic (Heroic) difficulties. That creates an expectation to use LFR to fill slots and upgrade where possible to be at the best you can. This will be FAR less prevalent in WoD due to the changes, but I suspect there will still be at least one or two pieces per spec that are sought after, even in LFR difficulty.
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"Just when I thought I was out... they pull me back in!"
It really depends what you define as casual. A casual raider could be someone who runs normal all the time with a guild, maybe for 2-3 hours (If it's the latest raid). Raiding is like the highest progress you can participate in for the endgame. For those that don't have time to raid, they can still easily get gear. Take 5.4-if you're not interested in SoO, a non-raider can go to the Timeless Isle and farm the 8-piece set, and upgrade them to Timeless versions with Burdens of Eternity. Once they have that, they can just fight the Celestials once a week and get the two tier pieces. I don't even see the need for LFR. It shouldn't drop gear if people supposedly want to see the final raid of the expansion (WotLK solved that problem with the addition of 10 and 25 men raids, and normal modes available.).
While I'm glad they removed tier from LFR, it'd be best if it was scrapped entirely. In the past it has been easy to get gear from external sources, which can then be used to join a normal mode (PUG or not) and experience the raids. If I have a look at those final major patches, then there were alternatives to getting geared up for the raid:
4.3--3 dungeons with gear. There were also the 3 pieces of previous tier gear that you could purchase with VP.
3.3--Also 3 dungeons, and a weapon from the Battered Hilt chain. Trash runs could also be done, so getting the Ashen Verdict's friendly ring was possible.
Both these patches also added a new boss to VoA and BH, so getting 2 new tier pieces was much easier.
Isn't it ironic how education is important, yet people forget all about it when they visit the internet?
I spend more time pet battling than I do raiding. Am I considered a casual? How do you define that? If someone does a job in a few minutes compared to someone who does it in hours/days... it simply means they are better. Hardcore doesn't even come into it.
Oceanic spriest, thanks blizz for giving us aus servers. Too little too late though.
Pokemon FC- 1993-9978-5738 PKhex dev, well experienced in generating pokemon. GTS, Wonder-Trade and Battle Spot usable!
Shiny Pinser this week, so have two boxes to trade!