Havent found a topic with this info. Does it even change at all?
Havent found a topic with this info. Does it even change at all?
I don't think anyone really cares due to how long SoO has already been out and how we know from previous experience and their own words that SoO is going to be intentionally slightly easier in 6.0.
Here's a reference on items that are changing though:
https://docs.google.com/spreadsheets...FAC5I/pubhtml#
Thanks!
Since haste is our new go to stat, i decided to drop the 4pc bonus and trying the following changes:
Lose swift serpent ring, replace with reality ripper from norushen
Nazgrim boots over Juggernaut's
HWF gloves from juggernaut (drop tier)
HWF chest from garrosh (drop tier)
So Full recap would be:
Helm : tier
Neck : immerseus
Back : Legendary
chest: Garrosh
bracers : blackfuse
Gloves : juggernaut
waist : galakras
legs : tier
Boots: nazgrim
Ring : norushen
Ring : paragons
Trinket : dark shaman
Trinket : Aoc / TeD
Wep : Juggernaut x 2
Not sure about the Assurance of Consequence slot though. Check this out Assurance of Consequence it says 2% . Same on wod.wowhead.com. Dunno if it has been severely nerfed because it was too good, or just wrong numbers.
I come across a quiet river, that wonders through the trees.
I stare into its running waters and fall unto my knees.
In resignation to the forest, that's held me for so long.
I close my eyes and drift away into nature's evensong.
They tend to nerf these things to prevent them being BiS up to (and possibly including) lvl 100 content.
Usually they do that by nerfing the numbers when you pass lvl 90 though. (E.g. 40% at lvl 90 -> 20% at lvl 91 -> 10% at lvl 92, etc).
In this case it seems they indeed just flat out gutted it.
No... in this case it seems these are flat out datamines changes :P Or what do you think where wowhead gets it's 6.0 item infos from?
How can you know that "haste is our new stat" when tuning is by now means finished and numbers are changing like crazy with every build?
Last edited by mmoc2359d021de; 2014-09-04 at 11:37 AM.
The CDR on AoC being 2% is probably just filler until they find something else to replace it. Currently you can copy your characters over beta and they probably wouldn't want people using something they decided wasn't going to be in the game (significant CDR) for testing. Also a flat % on live WoD would be silly, for some people it might have been BiS at level 100, sorta similar to how Feral Druid BiS is a ToT trinket. Like the ToT trinket for druids, the effect scales at all levels in its current form, which is rather counter-intuitive.
Haromms Talisman in beta has predictably been changed to the multistrike stat. The current value means that rather than being 17-19.4% (which I guess would be pretty overpowered due to the fact it can multistrike twice in WoD), it is around 7.9% at 90 if I recall.
Haste is indeed our focused stat, although for recent builds it has paled in comparison to multistrike/mastery. Latest builds however have buffed it, as a lot more of our abilities scale with haste now, such as Liquid Magma/Searing totem. The latest simcraft has put haste at a scale factor of 2.11, equal with mastery at 2.11 and very marginally behind multistrike at 2.12. Crit and versatility lag behind at 1.89 and 1.90 respectively. Previous builds had shown haste around 10% behind. But then it's simcraft, so it can wrong at times.
Currently farmed my enhancement gear for when 6.0 launches, my question is:
What kind of stats do I aim for? I know I can't reforge, more curious about what gems to use now.
Use the spreadsheet above for the changes.
They said on the PTR forums that the CDR trinkets are bugged and will be fixed for 6.0 (take with a grain of salt).
569
I haven't heard them say anything about the Heirloom weapons loosing 2 upgrades (my 2 agility axes are 561 not 569) nor have I heard any report on our T162P being broken since we don't have weapon imbues anymore...then again the T164P probably doesn't work either...
"Man knows - he knows that nothing will begin unless he speaks. And nothing will change, unless he knows."
But i honestly don't care about balancing in SOO. I even consider not regemming because i don't care. There's no reason to min/max atm.
Last edited by mmoc4ec7d51a68; 2014-09-30 at 07:55 PM.
How does T164P work?
We don't get Searing Flame stacks anymore.
The 4P ability is innate now isn't it?
"Man knows - he knows that nothing will begin unless he speaks. And nothing will change, unless he knows."
Thought they ditched the "leveling perk" method and just baked everything in now...
Either way...2P is useless and AoC does nada on PTR (release candidate) right now
Guess the estimated Month of Heroic & Mythic SOO my RL planned to get new people accustomed to us and the rest of us accustomed to more people running around will be an exciting time for me!
Guess it will give the others a chance to finally beat me on some fights (I refuse to give up my garrosh crown)
- - - Updated - - -
Current Build on PTR Release Canidate
2P still broke
Heirlooms still -2 upgrades (with no way to upgrade)
AoC still broke
Joy