Lorewalker Cho... OP as hell when done right...
PS: Blizzard needs to work on their math...
Lorewalker Cho... OP as hell when done right...
PS: Blizzard needs to work on their math...
Simmons: There's no "I" in "team".
Griff: There's no "U" in "team" either. so if "U" and "I" aren't in the team, who gives a f_ _ k about the team?
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Bungie Has My Studio Of The Decade Vote. "Hours Played" is greater than "Money Made".
Some cards on my list... some are more situational than others. Shadowstep is very powerful, as is Hunter's Mark. Those are the only 2 class based cards that I can think of. There are some arguments for Dark Cultist but you can silence it. There is nothing you can do to prevent the use of SS or HM.
I think in the right circumstance Kel'Thuzad is quite powerful if you don't draw a silence or CC him.
I don't know, why do you?
I don't feel guilty winning a game by turn 4, why should you?
http://i.imgur.com/x23ukID.png
http://i.imgur.com/TyMk4cq.png
Lightspawn and Inner Fire and its ilk is not reliable but a gimmick. A gimmick works at times, but it still is a gimmick.
Savannah Highmane has got to be the most absurd card in terms of pure stats. A 6 mana creature should have 13 stats worth (adjusted for abilities). The Highmane has 19. And those stats being split up isn't necessarily a drawback.
ETA: Although depending on how you count the attack stats when dealing with split up minions, the Highmane can be counted as having 15 stats (if you only count the attack of the Highmane as that's the biggest number). Which is still overpowered (and more stats than Cairne) but less so. Add in the beast synergy and the anti-aoe benefit and Highmane should really be 7 mana.
Last edited by mmoce35ea8b457; 2014-09-07 at 08:05 PM.
Thats a combo, NOT a specific OP card.
Essentially, it requires a specific 4 cards to work-Coin, use Deathlord on turn 2, and then have both double HP and inner fire cards the following turn. That is pretty powerful, yes, but its not an OP card, its an OP combo (Akin to turn 3 egg/egg/flametongue into nerub/nerub/flametongue)
Water Elemental, Savannah Highmane, Leeroy Jenkins, Dark Cultist and Fiery War Axe.
I ragequit today after losing to an Freeze Mage Alezstrasza + Pyroblast. How do I even counter that as a priest. Even if I survive it's usually just another Fireball/Pyroblast next turn.
You just lost The Game
Its Tirion, they forgot his Battlecry. "The opponent on his next turn summon a minion with silence"
Time is on our side
Brutal Gladiator Enhancement Shaman *rawr*
Give Alex the D and Holy Fire the face. If you couldn't pull a Fireball from his hand out of pressure then you might want to try and play the match up more aggressively....I mean the new Priest looks like it should be awesome against Freeze Mage tbh.
Priest and Warrior are probably the 2 best placed classes when dealing with Alex into silly direct damage, just a matter of holding Shield Blocks for Warriors and Holy Fire and 1 SW: D for Priest.
Last edited by Kronik85; 2014-09-07 at 10:43 PM.
leroy + shadowstep combo.
Blood Elves were based on a STRONG request from a poll of Asian players where many remarked on the Horde side that they and their girlfriends wanted a non-creepy femme race to play (Source)
Hunter's mark because it has the power to make any minion obsolete at any turn and it's power only grows as the game goes on. It's completely insane that they can take out almost any legendary card for a cost of 1 mana.
Most people here are clueless , you dont need to look at cards effect on specific case, you need to look on Overall value the card gives ,
There Is no "Most Op card" there are some extremely high value cards like Savanah Highmane, Leeroy, Belcher etc.
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<Whatever> 7/7M 4d/w recruiting specific classes