Classes
Reminder: It's very hard for you to have much perspective about how under/overpowered your spec is on Beta.Buffs/Nerfs are good, not bad. (
Celestalon)
why are unpopular or disliked talents not being removed or made baseline(in a weaker from)? There could be something better ther
Because making them baseline is how we end up with bloat. We'd rather improve them than remove; they can still work. (
Celestalon)
what's the point of Resolve?I get Vengeance->Dmg->Threat(glad that's gone btw).But why "getting attacked"->"better at survival"?
So that absolute effects and percentage effects stay competitive (ie Shield Barrier vs Shield Block). (
Celestalon)
Hunter (
Forums /
Skills /
WoD Talent Calculator)
Seeing notes for increase to 60 focus on Barrage go through but still 30sec cd?
Don't think the 20sec CD made it in yet, but it will. (
Celestalon)
Will Steady Focus apply to Focusing Shot as well? It currently doesn't seem to work with Steady Focus.
Yes. (
Celestalon)
Paladin (
Forums /
Skills /
WoD Talent Calculator)
Seal of Justice is currently doing 2% less direct damage than SoT on beta and doesn't proc damage on Judgment. Intentional?
Intentional that it Judgment doesn't trigger it (see Burden of Guilt). Unintentional that it's less direct damage than Truth. (
Celestalon)
Why make empowered seals when you guys got rid of warrior stance dancing? just means Paladins are now going to be Seal dancing.
That's the whole point of it, which is great for an optional talent. (
Celestalon)
Shaman (
Forums /
Skills /
WoD Talent Calculator)
Totemic Vigor nerfed? Our totems are already a joke to kill...
Just a fix; it was missed in our original squish. (
Celestalon)
So yeah, that Lava Burst nerf, and that Earth (and frost) Shock buff. They're in a real odd place now. Any insight?
We likely buffed them too much. Theorycraft (such as what has been doing) is useful. (
Celestalon)
Warlock (
Forums /
Skills /
WoD Talent Calculator)
Demo just lost 33% dps. Surely in no magical fairy land could anyone ever think that demo is overperforming by 33%.
It was. (
Celestalon)
Character / Items
I'm curious to know how much work it would take to make raid tier tokens function like Timeless Isle gear tokens. cc: @WatcherDev
They will work that way in Warlords. No more vendors - you can get your set piece on the spot. (
WatcherDev)
So if two warlock tiers drop and there's only one warlock will that other piece go to waste?
It'd still be a Conqueror token that drops. A priest, paladin, or warlock could loot and use it to transform it into their item. (
WatcherDev)
for a druid u could do 10hr duration and no cd and still would be worthless.
This should be fixed in 6.0 with the new transform system! (
Muffinus)
Does that apply to Shaman & ghost wolf as well? I love my Iron boot flask but losing the effect if I want to GW is no fun.
Yes (
Muffinus)
Will SoO gear still be upgradeable after 6.0? message would seem to indicate that.
Yes, your Mists gear will remain upgradeable. Draenor gear won't be. (
WatcherDev)
PvP
Yo bruh. is there any new battlegrounds for WoD?
Initially we're focused on making Ashran a great PvP experience at launch (
holinka)
there was some horrible fps lag issue in ashran last time I played it
We're doing a lot of optimization work on Ashran (
holinka)
chance for a pvp rare in Steel Strongboxes feels too high. Like 40-50% too high.
Do you mean like you're getting gear too fast or too much of the gear you don't want? (
holinka)
getting gear too fast. Every second box contains a rare pvp item.
There are two tiers of rare gear. (
holinka)
Garrisons
Are Garrisons Faction bound? (Do I keep the Garrison I made on horde if I go Alli? Viseversa)
You keep your garrison, and get the horde's version of the followers you acquired (
Muffinus)
yeah it would be nice to know if it is just Beta inflation or if that is the plan for Live
Work orders are currently massively accelerated for Beta purposes. (
WatcherDev)
Misc
is Iron Docks' geometry still broken in this build, or will we be able to access it again?
There are (were) two copies of the dungeon present, superimposed. Turns out the game gets really confused when we do that. (
WatcherDev)