Stop being a pussy, does it hurt your feelings so much being killed by another player? seriously.
Stop being a pussy, does it hurt your feelings so much being killed by another player? seriously.
Right-clicking a tab on your character frame, when and where you want to, is much easier than avoiding all of your AOE heals, AOE procs, cleave attacks, etc.
I distinctly remember an incident when I was leveling my first character in Zangarmarsh. I accidentally pulled a bunch of those little Feralfen swamp guys and was AOEing them down when a rogue popped up in the group and I inadvertently flagged myself. I then spent the next 20 minutes getting ganked over and over by a player who clearly outclassed me in skill and gear before I finally gave up and logged out for weeks. Imagine how irritating that can be to a new player who hasn't had or doesn't want any PVP experience.
I play on Emerald Dream-US, and every time I turn around WPvP is happening and I love it thus why I transferred. To the dude saying watch what you attack... that is a damn joke and you know it. People who don't sign up for the PvP experience shouldn't be unwillingly subjected to it, because lots of abilities have AoE components.
Tldr, grow up and get on a PvP realm.
2300 ranked player with 200k+ HKs here, and there are plenty of times I don't want to deal with PVP. Maybe I want to level a lowbie, or play a character that I don't PVP with. Ride around and gather ore. Doesn't matter, because PVE servers exist to give people the option to PVP or not. The inadvertent flagging issue is something that should have been addressed long ago.
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So if I'm reading it right, you are whining about whiners as well as whining about the fact that it will take 2 clicks to flag yourself.
"Clicking my portrait and flagging myself is too hard!"
I dunno, seems like what you are whining about is easier to do than what you are whining that other players are whining about. Click-click-done. Not seeing the problem there.
"Take the time to sit down and talk with your adversaries. You will learn something, and they will learn something from you. When two enemies are talking, they are not fighting. It's when the talking ceases that the ground becomes fertile for violence. So keep the conversation going."
~ Daryl Davis
I love the change!
I don't know how many times I've been accidentally flagged. I try to be careful but there are times that you just can't, or it isn't feasible to.
Let's say there's a rare on Timeless Isle being killed, and you're running running running towards it on your mount and you see it is at 50%......40%......30%..... you quickly tab to get anything on that mob because you know you have exactly 3 seconds to do so (not always enough time to manually carefully click its nameplate) and....
You accidentally get some butthead who was flagged instead of the mob. Every stinking time. Pre-6.0, I'd almost accuse the game of prioritizing flagged players over mobs with the tab-targeting function because it seems that when you hit Tab, you always got flagged players First.
And of course these players can NEVER leave you alone, even though it is very OBVIOUS that it was an accident (an accident they purposefully tried to get to happen) and they will never let you get away with it, ever.
And then, as mentioned earlier in the thread, the countless trolls using the PvP system to grief PvE players by parking huge mounts ontop of NPCs, landing ontop of ore/herb nodes that you're trying to gather hoping you'll accidentally click them (since Ore/herb nodes do not have nameplates), quest objects, blah blah blah.
I'm glad we FINALLY got Blizz to see the griefing problem and nip it in the bud.
Now all of the pathetic losers using PvP to grief can go whine in a corner, and we PvE players can enjoy our PvE realms with the occasional player who wanted to save his friend who INTENTIONALLY flagged and got himself killed but was unable to do so because he couldn't type /pvp fast enough and/or didn't use a hotkey to do the same.
If you INTENTIONALLY flag and get yourself killed, well....
That'll learn you to flag in WPvP (which everybody knows is unbalanced and unfair as all heck).
Doesn't hurt my feelings. I enjoy doing battlegrounds on most of my alts. I think with the overwhelming CC being addressed, I'll enjoy being killed by another player even more than I do already.
What I find annoying, however, is someone else deciding when I need to PVP. That's why I rolled onto a carebear server and will likely never go back to a PVP realm. That way I get to choose when to PVP and not have to worry about shelving half my abilities when a flagged player is running around nearby.
- - - Updated - - -
Pretty much this. This first couple times I'm ganked, it's not a big deal. When I'm camped/grief'd it gets old really quickly. As it turns out, I do not find it compelling gameplay to get killed over and over by a bored max level character - crazy as that sounds.
"Take the time to sit down and talk with your adversaries. You will learn something, and they will learn something from you. When two enemies are talking, they are not fighting. It's when the talking ceases that the ground becomes fertile for violence. So keep the conversation going."
~ Daryl Davis
I love ganking low levels in redridge,darkshire and STV Its the whole reason i play on a pvp server. (Well that and all the best PVE servers are actually PVP servers.)
Blame the people who camped their mammoths on important quest givers with PvP enabled on PvE servers.
Also, the problem could be solved easily by having 3 settings:
1: I don't ever want to be flagged
2: Autoflag if attempting to attack a player, disable after the fight
3: Flagged
Lets break it down so it's simple, okay:
Make devs waste time adding a new feature that wastes seconds for PvPers, where it actually matters, or just have people not be blind and watch what they are doing? Think about that for a few seconds. Seriously. Just think about it.
I'll reiterate because people who ignore half the posts seem to forget - I PvE mainly, not PvP. I do have characters on both PvE and PvP servers for when I feel like doing either. I still think it's a stupid feature that isn't needed. When playing my PvE server I've never once been flagged by someone trying to trick me because I'm not stupid enough to right click that big mammoth on top of a vendor, no, instead I can easily shift+v and click the nameplate, or zoom in and click the NPC - which also works if it's just someone trying to stand on your loot. Watch your cursor icon, is it swords? Don't click. Is it the cogwheel or ? then yay you'll be fine!
Oh your friend has PvP on? And you want to heal him but don't want to get flagged? First of all why is that person even tagged? The person you're grouped with is clearly wanting to do some PvP, so why are you in group with them if you don't. Either way the answer is just don't heal him. If you're in the world there's nothing that can even kill you unless you're simply not watching your screen. Again this brings up the point, why make a whole new feature just because people aren't watching what they are doing?
And you can easily get past the person on the mammoth if you actually look at what you are doing, see above. But yes, the setting would be the best option but we know what Blizzard is like.
Last edited by Soisoisoi; 2014-10-01 at 12:41 PM.
"Take the time to sit down and talk with your adversaries. You will learn something, and they will learn something from you. When two enemies are talking, they are not fighting. It's when the talking ceases that the ground becomes fertile for violence. So keep the conversation going."
~ Daryl Davis
It is quite funny how "hardcore", "bigger than life" PvP-ers play on PvE server.
Oh, the irony....
That or an option in the combat tab like "Auto-Flag on Cast", which is what we have now. That way all the people who don't care for situational awareness and simply use tab target to hit things, instead of paying attention can go on without a care in the world and those of us who actually pay attention and don't get caught out can keep things as they are.
Sometimes you don't have TIME to watch what you're doing. Like the Timeless Isle Rare example I posted above, or how about situations in which Blizz loves to make you fight 5-6 mob groups in solo PvE questing (MoP was lousy for this)? You need to tab-target that healer NPC, but wait, you got this idiot on a mount hopping around.Make devs waste time adding a new feature that wastes seconds for PvPers, where it actually matters, or just have people not be blind and watch what they are doing?
Are you seriously telling me that I should have to stop what I'm doing in the middle of combat to carefully click a nameplate because of some idiot trying to grief me? I should have to change everything I'm doing because of some idiot?
Screw that.
Show me the shift+v nameplate on herb/mining nodes.I'll reiterate because people who ignore half the posts seem to forget - I PvE mainly, not PvP. I still think it's a stupid feature that isn't needed. I've never once been flagged by someone trying to trick me because I'm not stupid enough to right click that big mammoth on top of a vendor, no, instead I can easily shift+v and click the nameplate, or zoom in and click the NPC if it's just someone trying to stand on your loot.
Go ahead, I'm waiting.
Internet forums are more for circlejerking (patting each other on the back) than actual discussion (exchange and analysis of information and points of view). Took me long enough to realise ...
"Take the time to sit down and talk with your adversaries. You will learn something, and they will learn something from you. When two enemies are talking, they are not fighting. It's when the talking ceases that the ground becomes fertile for violence. So keep the conversation going."
~ Daryl Davis