Any1 know? Is the current Exp/Mastery gem, wich will be Mastery/Haste on patchday, better than the Int/Mastery gem?
After running a few sims with different gear/gem setups these are the results of my own Demo testing (with a SimC version from a week ago):
Worth noting that the gear I currently have equipped on my character is the gear used in the sims (including gems....and yes it's a spirit belt now but it won't be soon).
Updated the SimC client and got these results (as of 10/10):
So seems like my gut instinct based off level 100 scaling was wrong even with the small amount of multistrike we get. Buuuut it may be that way because of how little MS we have, which is more likely.
Either way for Tuesday when 6.0 launches for Demo it'll be (if you want to use KTT):
- Multistrike
- Mastery = Crit = Int = Haste
And if you're going to use BBoY it'll be:
- Multistrike
- Mastery = Crit = Int
- Haste
That's pretty nuts, why the hell are our secondaries matching our int values?
why multistrike is so high ? that seem to me the worst stat after versatility
It's so high because we have access to no MS gear. Meaning we are criting a lot already and cast extremely fast so the best way to get more damage out of all of this is to MS.
I never got that in my Sims just over 50% of Int but my comparison was the value of MS vs other secondary stats not against Int.
With the loss of reforging stats are going to be all over the place. Betcha wish you picked up every one of those gear "rots" with funky stats now. I get the math, and I'm not taking a shot at anyone, but my gut (and knowing simc flux in early phases of a patch/expansion) I just don't see multistrike as being that powerful. I mean we had the cleave trinket in SoO and no lock took it if they could help it. Even on cluster fights (and trash) it never was that strong. I could see MS being stronger for affliction but demo already has so much built in cleave it seems anecdotally less important for demo. Only time it would pay off is like p1 garrosh as aff where you could dump hard into the boss and let your multistrike or cleave raiders (hai 7x warrior raids if blizz doesn't balance) handle the adds.
Re-did the sims with the newest build, since it changed some of the APL:
For 6.0.2 Demo mainly I'll go for Mastery > Haste all the way. Maybe not optimal for Destro, but whatever. Stats after Mastery are too close that it's just about playstyle.