They need to sort affi's single target before worrying about the aoe, its abysmal.
Yeah but as mentioned, it's hard to straight up buff Aff's damage because of PvP, especially single target damage.
I guess they could add some db/chaos bolt style mechanic to haunt making it, or its debuff, weaker in pvp than pve, and then buffing dots appropriately. That's all i can think of and i'm not sure it would work very well.
http://www.simulationcraft.org/reports/Raid_T17M.html says otherwise. thats standing still even. any movement and down you go even more.
You realize that chart only shows a difference of about 400dps between Destro/Demo and Afflic, right?
That is....a negligible amount and on top of that simulations and actual performance are completely different. Soon as you add movement to the mix that Destro will go way down, and Afflic will sustain a bit better (yes it will also go down, but not as much as Destro).
Overall, it isnt that Warlocks are under performing, it is that Hunters and Mages are over performing. Notice that the majority of the DPS are in that 43-46k dps range. Then you have Hunters, Ferals, and Arcanes who are just dominating the top of that chart.
If anything those higher dps need to be brought back down in line with the rest of them.
Last edited by Keile; 2015-03-03 at 07:18 PM.
There is a thin line between not knowing and not caring, and I like to think that I walk that line every day.
I was conversing on the WoW forums about SB:H vs DemServ. Someone stated that if the fight is less than 4 minutes you should take SB:H, if it's longer than 4 minutes you should take DS.
Is this true or false?
Thanks!
(my ilvl is 680 while writing this, if that's a factor)
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@Drekha
Your exact gear levels matters, as does the constraints of the fight. For my gear, (685, 4pc, gems/enchants for mastery), the DS takeover point is closer to 7 minutes.
For real fights, blackhand has the opportunity to get an extra ~3 shards, which will matter slightly more to SB:H, but has a decent bunch of movement too. I decided on SB:H for blackhand, because Doomguarding during phase 3 puts a lot of damage where it needs to be. Gruul is probably close enough to PW to just sim both for 6 minutes and go with it. Mythic butcher you go with SBH because of all the shards to gain, Don't think I'd consider playing affliction on any of the other fights.
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Corsair 4000D Airflow - 1x ASUS 27" VG27AQ - 2x iiyama 24”
Some of the recent new kills have warlocks playing affliction for Mythic Blackhand (wowprogress). How does it measure up to Demo for that encounter? I guess it is better dps in p1 but lower execute in p3?
Wow progress track the spe you have when you disconected after the kill not the spe you have when you kill the boss.
Hrm, latest SimC results have Afflic on top for single target as well as sustained aoe. At the bottom for intermittent aoe but pretty close.
wat
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It was already okay on Gruul and Affli scales well w/gear so presumably it's pretty competitive on low movement sustained ST now. Still an awful progression spec since long duration sustained ST is a useless niche. I really wish they would address cleave for this spec so it felt relevant again.
The sims aren't including the double-procs of Nightfall; we don't know what causes them and we don't know if those phantom procs only manifest as doubles, it would make sense if they're also occuring singularly but we just don't notice those - so even while it's simming best, it's also being underestimated and should be showing somewhat higher.
I'm not sure where you're going with 'low mobility' either, because that is patently untrue when so much damage is from DoTs which are broadly instant cast, as well as pet damage.
Sure it's not good for fast cleaving or short term AoE, we know that, but that's the only part in your statement that is true. Even there though, there is scope for sniping additional shards to dump more damage on the primary target.
~30% of your damage comes from Drain Soul + Ghost Ticks and obviously you'll get maximum benefit if you're channeling during Haunt uptime. Now if you think 30% is insignificant then you're not optimizing at any level, and if you don't then you're just arguing semantics for whatever reason when you say 'patently untrue'.
I'm surprised but not shocked it randomly jumped up in ST (APL adjustments and all). What is just boggling me is how it's simming so high (relative to other lock specs, at least) for sustained (ahead of both by a fair bit) and intermittent (slightly below the others) aoe.
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