I know haste isn't that great.. but do you really think people should use those 665s rings over the 680 legendary one?
I know haste isn't that great.. but do you really think people should use those 665s rings over the 680 legendary one?
Last edited by Monkioh; 2014-10-11 at 02:52 AM.
Thanks for this guide. It is very helpful. I'm looking forward for later information regarding gems, enchants, tinkering (although you've covered the stat-prioritization).
Once again, great work and thanks for sharing
Sure, however as I mentioned later on in my statement, my reason for not naming anything specifically is because everything has barely been tested enough, and not live yet There's a few but, I'll just name the one that struck me the most as out of place, which is the recommendation for the lvl 100 talent. Now I understand with the recent buff of Uplift it might seem to be the only viable option to take Pool of Mists, however, one should note that Chi Explosion also has the nice feature of the healing orbs at 4 chi, along with solid AoE healing, and with the recent buffing of healing from those orbs, it is certainly worth it imo to switch to Chi Explosion for stacked fights. This of course would depend on the amount of AoE damage, and how much you will be stacked, but from my experience, I always keep renewing mists on CD regardless, so Pool of Mists is very nice for spreadout fights where you can pretty much do what the old TFT did in terms of covering raid with ReM, however with less optimization.
Then from a more personal perspective, I'm a bit unsure on the Multistrike vs Crit issue, since I value Crit alot due to its mana tea procs. While number-wise multistrike might be advantageous in HPS, however with the limited amount of spirit on gear, and depending on how mana starved we will be, one should consider going crit in the first tier or 2 until we become more stable mana-wise. This is something I've felt necessary when healing on beta since the spec felt mana starved. I was however also using RJW, and things got certainly better when switching to Chi Torpedo, so its all in perspective.
However, as I mentioned before, I'm still reluctant to state something as fact or criticize since it's all very opinionated, and my problem lies more in with the recommendation aspect of it than the actual numbers ^^
I will update on wedensday when 6.0 hits live, and give you more solid feedback!
x2 uplifts > CE.
This doesn't even factor in the healing increase from PoM, the raw utility it provides, and the ability to stance dance easily.
CE is shit outside of pure crane stance.
Does somebody know how many haste we will need at level 100 to get back our 1sec gcd ?
Just curiosity, to see if it's possible that crane stance becomes fun again
Concerning Fistweaving: when do you CJL to generate chi, and when do you Jab?
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Really nice guide!
So whats ur opinion on the monk right now? I didn't test so much on the Monk, because he was really bad at the begining... =( So, how do you compare him against the other Healers, can we rely on the Mistweaver?
I guess a potential CE use is when your REM targets are topped off... Not saying that it's not lacking though.
Updated to include link to official notes, gems, enchants, consumables, and a section on 4-Chi CE vs 2 Uplifts.
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Jab should be your main source of Chi. CJL can give you a lot of Chi very quickly, but it will also drain your mana just as quickly. A scenario I could see CJL being used is you are Fistweaving and the melee just took a large hit and are expecting another very soon. You could use a 4-Chi Chi Explosion, then cast CJL until you have 4 Chi, then cast another 4-Chi Chi Explosion. Again, doing this more than once or twice will destroy your mana, so don't rely on it.
Turns out the quoted section on CE vs Uplift had a typo, 990% x 2 is not actually 1880 but 1980. I've edited the source post to reflect that, not that it changes anything.
So, I've spoken with my Guild Master and for Patch 6.0.2 onwards I'll be a Mistweaver instead of a Brewmaster, and I can't even fathom why Chi Explosion is so utterly poor for both of them. It's the worst talent of the lot for both the roles, and that's just really sad.
It's an interesting ability, I really want it to be useful because it feels so nice to use, but it's so poor!
Having tested Mistweaver on the Beta, the only thing I find rather irritating now is how Soothing Mist doesn't generate Chi. Not sure why that's been removed to be honest. I feel that Chi Brew is now mandatory for Mistweaver, but perhaps I've not tested it enough.
Quick question, but where are Mistweavers in the grand scheme of things compared to other healers? It's not too much of a concern of mine, but I'd like to know how we generally compare to other classes.
It's actually pretty simple really, in a moment of panic that MW was completely terrible they buffed Uplift by 50% and in typical Blizzard fashion forgot to check to make sure that didn't render talents completely worthless or other talents absolutely mandatory.
I'll leave the state of MWs to everyone else to discuss, I've had quite enough of that conversation lately.
Without wanting to get into the depths of it then, where would you place Mistweavers generally speaking?
Top, Mid-Range or Bottom?
Average, but lacking utility and a powerful raid cooldown, also has very particular gearing needs (haste/mastery gear is basically forbidden). You can get by using a MW, but almost any other healer would probably serve the raid better.