Well, the results are going to be different simply due to rng and that some of the options are well within the margin of error.
I thought 6.1 was going to be released today, but since it is not... there isn't much to talk about. Both tier bonuses are pretty good for Fury, you'll definitely want to pick them up whenever you can.
How good are they?
Click here.
If your raid gives out tokens to specs based on the strength of the bonus, you definitely won't get first dibs. Elemental T17 2P bonus too strong. However, depending on healing/tank bonuses, (I honestly don't know how good they are, I think Resto Shamans love their bonus), Fury is the next best dps option on that token. The 2P bonus is worth around 200~ strength if all scenarios are averaged, the 4P is closer to 600~ strength.
It's too bad that T17 4P isn't the same for Arms, because that would be absolutely ridiculous with <20% execute.
For most 670-685~ ilevel people your stat weights will look something like this:
(Sudden Death/Anger Management/Bloodbath used in this)
Strength: 1.0
Crit Below 25%: 0.65
Crit Above 25%: 0.58
Mastery: 0.58-0.70~ (Depends on how much crit you have)
Haste below 11% - 0.64
Haste inbetween 11-18% - 0.58
Haste over 18%: 0.50
Multistrike: 0.55
Versatility: 0.42
In all honesty, I cannot give a 100% accurate stat weight estimate for every character. Sim it yourself.
More information about 6.1 here: