Originally Posted by
Archimtiros
That was alpha, not beta; but it changed considerably since then. However, I agree, that iteration of arms was much better.
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That doesn't really change anything though, the APM doesn't differ, it just misleads you into thinking it's more active than it really is.
All that aside, it wouldn't change much anyways, your only lengthening the GCD by half a second, when the general wait time between abilities is longer than that anyways, you'd still skip GCDs.
It has to do with the way Arms is built more than anything else, all spenders with only AA for generation, but generation only occurs every ~3.3s. For the record, it's fine to skip GCDs, when it's for a reason. Limiting player resources so that they have to skip though, isn't fun or engaging, it's just annoying. Give a person a reason to skip GCDs and they'll happily do so, limit the player and they just feel as if they should be doing something, only can't.
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Well yeah thats the basis of any rotation that interacts and builds on itself. Unfortunately arms doesn't really have much in that department, it's just a bunch of standalone attacks.