Spells that mutate seem to be broken using the mutated name?
eg, shift-click a macro out of spellbook for Doom as a lock. It creates a macro called /cast Doom(Metamorphosis) - but it won't cast. /cast doom won't either - the only thing I have found that does is /cast corruption (the base spell).
This is similarly the case with hellfire/immo aura, touch of chaos/shadow bolt, and on a druid sunfire/moonfire.
Is this a known issue? Or just how things are going to work from now?