Originally Posted by
nocfg
the trinkets will be the most important slot for almost every specc in the game, crit may not be the very best stat for everyone, but it's superior to missionrewards and the first raid does not drop very many that could be superior,
inscription also has the option to craft casterweapons and there are new glyphs which will sell,
all in all, you rating it lower than leatherworking/tailer/BS is nonsense.
and secondly you will go through alot of weapons at the start of an expansion, it may be a slot that's not upgraded as frequently, but enchanting it is a must and as I said it has no cheap alternatives. Within the first few weeks, those enchants will sell very high and I don't see that changing for the first months. You are underestimating the time it will take to get temporal crystals and the high demand on those high tier enchants.
crafted gear has high CD locking, but it has no long term viability.
And also my point still stands, a big portion of crafted gear is savage blood, which every character can farm, so you can make gold off of that without leatherworking/tailoring.
I don't want to pick a proffession if I already know that the gear it does craft (max 665 is meh) will be outdated very quickly, I would much rather have alchemy/enchanting/juwe and be set the whole expansion.
If you don't want my feedback, fine with me, but stop spreading your irrational bias and don't rank proffessions if you haven't tried them.