Apparently the Greench works at Blizzard now? What does that picture have to do with WoD?
"The goal of the class changes was to keep classes fun, stop the PvP CC madness, make numbers easier to understand and SLOW down the pace of healing a little bit."
Sure it was.
Not to drive away your readers, but WoW Insider's liveblog is much quicker and more in depth.
Someone who's there yell at the stage! Tell them standing still and casting is boring as hell!
The ONLY WoW panel of the day is you telling us about ability pruning and the item squish and healing improvements? The same things you've been blogging down our throats on the battle.net launcher for the last 8 months. You couldn't talk about patch 6.1? ANYTHING NEW?
Listen to that crowd, they are bored as fucking shit.
make every class the same so everyone can be "competitive" on the meters. basically killing the game for pve mongoloids.
huehuehuehue
Ability pruning is a furfy, if there was genuine ability pruning - then the Mage Presence of Mind ability would be gone, yet it remains and has literally zero functionality.
hey guis i get a lot of fun padding my meters
Maaan, old news?
I literally just bought a virtual ticket because I couldn't wait for MMO champs to type it up.
I basically spent 40 bucks to get salt rubbed in my wounds.
RIP Warlocks
This is like damage control: the panel.
They do realise that 'fun' is something completely subjective, right? Their reasoning for removing/adjusting abilities isn't particularly great...
The good news however is we have a new ghostcrawler to blame for fucking everything up.
if you want fun then quit gutting the game for the sake of dps meters and pasty nerds
To Recap Blizzcon 2014 for World of Warcraft players: You're going to pay anyway so fuck you guys, enjoy the anniversary.
"Here are some high-minded, absolute principles. That's why we made several specs consist of monotonous button-pushing."
Guys who talk about games but don't know how to design them.