Reread the text that you quoted, as that already answers the question you're asking. To restate what Rotund said, SimC and Rotund's spreadsheet calculate what happens in different ways for different events. They are both accurate for what they describe. What's more important than the stat weights given by either tool is the stat priorities that each give. These priorities are usually similar, if not congruent, which is a good indication that the stat priorities given by both are correct.
Updated with the RSK nerf and stuff
Updated the Mark of the Shattered Hand enchant.
Initial damage can MS/Crit
Bleed can MS
Tested on a dummy and the RPPM is per enchant, so having this makes dual wielding pull ahead significantly.
How does the MotSH apply to cleave fights such as Twins, Brackenspore and Tectus?
Does anything change from what Hina posted earlier orrrrrr?
Updated with stat weights for Main Hand and Off Hand weapons.
Mark of the Shattered hand does not scale very well with AOE since it's RPPM based; you might get a better distribution of bleeds and not have them be overwritten on the same target but it's strongest against single target. It also doesn't scale on fights where you have SEF clones out a lot. I'd recommend having it on your main hand at least until you get enough stats for the other enchants to pull ahead and having a stat enchant on your offhand.
Windwalkers nerfed by 5%
The shattered nerf makes sense. It shouldn't be the top enchant when it costs so little...The 5% nerf definitely a hard blow though...
Slaty do you have SEF code for simcraft ? I want to compere 5 target fight with diffirent stat \ ench ?
SEF is not yet implemented right now in Simcraft. Reia/Navv (one of the main devs on SimC) and myself are currently in the process of getting it implemented. He is coming up with problems I never thought about (such as spawning and despawning issues). Once the base code is implemented I can fairly quickly add in the abilites that the clones use. But it's the base code that will take time.
I don't think there is any Simcraft code in this spreadsheet.
What are you trying to simulate? Tectus?
Storm Earth and Fire and Shattered Hand don't mix well. It would be interesting to see if SEF clone crits refresh the duration of Thunderlord, but I doubt it. If it were me I would go double Thunderlord.
Last edited by Saltycracker; 2014-12-17 at 09:50 PM.
New Version up: Rev2
Added 2h/DW Stat Weights
Added 2H/DW DPS Difference
Enjoy!
It looks like the wrong talents were turned on for some of the sheets. Thanks for catching that. Should be correct now.
Last edited by Saltycracker; 2014-12-30 at 02:10 PM.
Hey, I'm not really sure how to interpret this data but I've been looking at it for a while now. I can tell that DW is significantly better than 2H but for practical purposes what does this mean? I have a Heroic Warforged Earthwarped Bladestaff and I'm curious if DW Normal Bladefists could replace this? One Heroic and one Normal Bladefist? When do I know the threshold for when I should be replacing this. I assume it's different for each spec but if you could help me learn how to use this data so I can plug it in to find upgrades that would be really nice (I'm not sure how much that is to ask).
This spreadsheet is amazing though, thank you so much for it.
So, a 2H weapon needs to make up about 600 DPS compared to the same level DW weapons.
Using the weapon stats going from regular to warforged Earthwarped Greatstaff:
Normal 655:
378.82 DPS
211 Agi
272 Secondary Stats
Warforged 661:
400.54
223 Agi
287 Secondary Stats
Difference /ilvl:
3.72 DPS
2 Agi
2.5 Secondary Stats
Multiplied by the stat weights (Asc/Serenity):
3.72*7.47 + 2*3.02 + 2.5*1.12 = 27.79 + 6.04 + 2.8 = 36.63 DPS per ilvl
So to make up a 627 DPS margin, you need approx 16.95 ilvls (basically another dificulty above) to make up the difference from the bonus weapon enchant and DW white damage. The difference is larger with Chi Explosion, as weapon damage isn't as important as the extra stats.
I'll try to test this when I can, need to save up some 630 weapons from missions.
Last edited by Saltycracker; 2015-02-05 at 07:03 PM.