Shamans can kill elites, i main ENH. No problems soloing anything out in the world. Competitive DPS in PVE is subpar, and in PvP we are pretty much bottom of the barrel.
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Forcing someone who wants to dps as a shaman is no different than forcing a lock to reroll, you played a lock to DPS and you played Ele and Enh to DPS.
Well Warriors and SHaman dps suck, ive played with some good warlocks. Balance druis suck but feral is fine
But ye I do Think there are so bad balancing in the game right now
locks are doing bad at the moment. C'mon, it's warlocks we're talking about, they're going to get overcompensated before the progress race starts
This really only applies to PvE.
Casters are getting shut down in PvP because their mobility was nerfed through the roof, meanwhile Melee gap closers and snares remain unaffected.
Yes, yes, before someone says it, good casters can beat bad melee. We all know that story, but it doesn't hold any water in an argument that's about two somewhat equally skilled players.
Mage's are iffy at the moment. Frost is very strong burst wise, however they are very reliant on procs and cd's meaning that in long fights (or if they screw up the opener) the damage can drop pretty significantly. Plus the spec feels incredibly clunky now. Arcane is preforming moderately well but is outclassed by a few other classes/specs including Frost; even if the player perfectly executes the rotation. Fire has been garbage since the 6.0.2 nerfs and will continue to be garbage until buffs come.
Last edited by Mountain Called Monkey; 2014-11-20 at 10:34 PM.
There were no screams, there was no time
The mountain called Monkey had spoken
It was only fire and then, nothing
As a lock in heroics I've had to try really hard to keep my dps at the level of melee players. Also there's near enough a complete lack of movement abilities available for destruction which is fun.
Holy paladins are ok they don't suck that much but... its sooo annoying that resto druids can outtop us easily.
Melee seem to be well as it is. Shamans are well noted as the exception as they're just abysmal right now in keeping up and need fixing on both their DPS fronts.
Mages have a horrible, clunky aoe burst spec which is pretty much the only thing to play if you want to compete, with Arcane being lesser and Fire's level 90 knee jerk nerfs beating it into the ground enough to make tank spec dps more viable than they are in PvE.
From reading these forums it seems the general concensus is Melee is decent and Ranged is underperforming. Unless you're in Ashran where melee is unplayable. Seems like a fairly typical early-impression reaction.
Warlocks are underperforming because there are a considerable number of "mobility is mandatory" fights in Heroics thus far, this at a time when Blizzard took away Warlock mobility damage. They're also about 10-15% under par beyond that, but I'm going to hazard a guess and say that Warlocks will end up scaling better, or at least well enough that by ~660 ilvl it's not a big deal.
Warlocks sucking in PvP isn't because of balance changes, it's because Warlocks are one-trick ponies and have been for the past decade. Any time the meta doesn't favor attrition-based PvP, Warlocks have been bad. Any time the meta has, Warlocks have been good.
Fire mage. Lulz
Last edited by Kuja; 2014-11-20 at 11:46 PM.