1. #1
    Deleted

    Starfall when to use

    I m currently using simcraft and on 2 targets I have some wierd numbers as moonkin Active Damage per Execute Time 93755 moonfire 65722 starfall 37040 starsurge.

    I m at low amount of haste( 413), should we start using starfall in solar eclipse ( I have glyph) on 2 targets? or is simcraft just not reliable on 2 targets?

  2. #2
    Deleted
    Believe its 3+ targets.

  3. #3
    Quote Originally Posted by Evory View Post
    Believe its 3+ targets.
    2+ targets now.
    The Boomkings(WIP) :: YouTube Project

  4. #4
    Deleted
    Quote Originally Posted by Cyous View Post
    2+ targets now.
    So sim is correct? and we should use starfall in solar (if glyphed) ?

  5. #5
    Zelis is it still the case that solar glyphed starfall only hits 2 targets max?

  6. #6
    Deleted
    Quote Originally Posted by Elrandir View Post
    Zelis is it still the case that solar glyphed starfall only hits 2 targets max?
    Yea toolip is wierd with Sunfall its says that it can hit max 2 target every 1 sec, but I belive its working diffrent and hits more targets, not sure about that tho. Would be nice if soemone cast test it somehow.

  7. #7
    The Patient
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    Sunfall hits up to 20 targets per wave, the same as Starfall. It saying otherwise is simply a tooltip error.

  8. #8
    Quote Originally Posted by zelis View Post
    So sim is correct? and we should use starfall in solar (if glyphed) ?
    I don't really see the benefit to glyphing. Lunar play style is better suited to starfall when AOE'ing. Passive aoe, that lets you multi dot and still aoe with a long starfire cast. Solar just requires 1 gcd to multidot usually.

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