Windwalker of Vigil - Mal'Ganis
Character - http://us.battle.net/wow/en/characte...3%A2rch/simple
Guild Logs - https://www.warcraftlogs.com/guilds/1223/
www.twitch.tv/Monarch_Vigil
@MonarchVigil
Creator of WalkingTheWind.com and PeakOfSerenity.com
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Because the 2 chi you spend on the BoK is instantly regenerated, therefore it is generating as much chi as the jab is. I know the formatting is crap but look at the arbitrary example I posted earlier, you'll end with more total resources if you aren't energy capped for more than 4 seconds.
Windwalker of Vigil - Mal'Ganis
Character - http://us.battle.net/wow/en/characte...3%A2rch/simple
Guild Logs - https://www.warcraftlogs.com/guilds/1223/
www.twitch.tv/Monarch_Vigil
@MonarchVigil
Creator of WalkingTheWind.com and PeakOfSerenity.com
Former Monk Mod of MMOChampion | Admin/Moderator of Monk Discord
Armory | Logs | Guild | Twitch
Last edited by The Monarch; 2014-12-09 at 10:10 PM.
Windwalker of Vigil - Mal'Ganis
Character - http://us.battle.net/wow/en/characte...3%A2rch/simple
Guild Logs - https://www.warcraftlogs.com/guilds/1223/
www.twitch.tv/Monarch_Vigil
@MonarchVigil
I don't think Serenity's on the GCD, is it? So you should be able to fit ten GCD actions (BoK or Jab in this case) into the uptime of the buff, basically an extra BoK at GCD #0. Not that that affects your logic really though. So just to clarify:
Using Jab:
Code:Use GCD Energy Chi Ser+BoK 0 20 2 BoK 1 30 2 BoK 2 40 2 BoK 3 50 2 BoK 4 60 2 BoK 5 70 2 BoK 6 80 2 BoK 7 90 2 Jab 8 55 4 BoK 9 65 4 (Serenity falls off here) BoK 10 75 2
Not using Jab and just allowing energy to cap:
Code:Use GCD Energy Chi Ser+BoK 0 20 2 BoK 1 30 2 BoK 2 40 2 BoK 3 50 2 BoK 4 60 2 BoK 5 70 2 BoK 6 80 2 BoK 7 90 2 BoK 8 100 2 BoK 9 100 2 (Serenity falls off here) Jab 10 55 4
In both cases you do 10 BoKs and 1 jab, so the damage is the same and it's just a question of whether the extra chi is worth the energy cost. By using Jab during Serenity you end up with 20 more energy in this example, while by allowing energy to cap you finish with 2 more chi instead. Effectively you're trading 20 energy for 2 chi -- that's a pretty good deal, especially since it doesn't cost you the GCD.
So yeah, assuming we value 2 chi as 45 energy, it's better to just let energy cap as long as you waste less than 45 energy by doing so.
The next question is: how much haste do you need to hit this breakpoint? Base energy regen is 10 E/s, so you generate 10 E/s * 10s * (1+haste) energy over the 10s duration; basically 100 + your haste%, so at 15% haste it's 115, etc. If you enter Serenity with X energy then you'll have 100 + haste% + X by the end, so literally the wasted energy is just X + haste%.
So it's straightforward: look how much haste you have on your character sheet, add 5% for the raid buff, and subtract that from 45. Actually it's simpler than that, you can just assume you'll get 5 energy from the raid buff and do it as 40 - listed haste. If you have more energy than that when you start Serenity, then you should jab before it finishes; otherwise just go ahead and energy cap and use Jab as your first GCD once Serenity falls off.
Notably, Bloodlust is 30% haste, so if you have more than 10% character sheet haste then you should always jab during Serenity+Bloodlust no matter how much energy you start it with. Trinkets with haste procs will also mess with this, etc.
Last edited by Rockets; 2014-12-10 at 01:08 AM.
I just tested. It's not on the GCD, but I think something interferes with its casting, as I've tried to use it in some situations where it didn't activate. Either that or I suck at hitting my hotkeys. It seems to happen frequently enough, though, that fat fingering hotkeys seems unlikely.
Last edited by Jocias; 2014-12-10 at 12:08 AM.
Lets make it a bit more complicated ( or easier, depending on your view ) and start adding trinket procs during serenity. Do you still do the trade of with a Jab during Serenity to not energy cap or go for BoK/RSK( which I guess has been slightly ignored for argument sake ) all the way.
Trinket procs would have no effect on using Jab or BoK, Jab doesn't scale with trinkets well enough to out damage BoK and make up for the energy difference.
Our lv100 talents are full of habit breaking caveats. Chi Explosion: don't worry about Tiger Palm unless you get a Combo Breaker. Serenity: don't worry about capping energy.... its not easy to ignore those things after they were the core of WW dps for a whole expansion.
Creator of WalkingTheWind.com and PeakOfSerenity.com
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Could you explain what you mean by this. Cause I think I might be misunderstanding what you mean here.
I see now that we have all moved away from using Jab in Serenity ( I think ). Which is a shame, because I was also wondering what the effect a combo breaker proc would have on the effectiveness of Serenity, that is caused by using Jab.
If I understand you correctly it has no effect whatsoever - a combo breaker proc is just a free BK, in Serenity all BK are free so... no point.
From what I managed to do in SC using Jab during Serenity resulted in roughly 120 less wasted energy but the overall dps was lower - so yeah, don't jab. However the difference is so miniscule that if you don't like wasting resources you can go right ahead - it's not gonna ruin you or something.
I mean that trinkets proccing won't tell you to use Jab over BoK. Based on the examples like the ones from Rockets, you shouldn't use Jab during Serenity, and no amount of trinket procs will change that. Trinket procs will just exaggerate the dps difference between Jab and BoK, making BoK even more of a priority.
A combo breaker proc during Serenity would be completely and utterly wasted, you'd use it on the next BoK which would be free either way.
- - - Updated - - -
Did you factor in that the 120 more energy would equate to 3 more Jab/BoKs after more regen from 6 more filled GCDs? Not saying your wrong, just tossing out the idea.
Creator of WalkingTheWind.com and PeakOfSerenity.com
Former Monk Mod of MMOChampion | Admin/Moderator of Monk Discord
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Overall you end up with two less BK in the 450s fight length. I wouldn't be too surprised if those are exactly wasted procs which you could have utilized properly outside of serenity. But as I said it's extremely close. In a real life situation the difference could be bigger since you'll typically align Serenity with TEB and trinkets and wasting a GCD on a low damaging Jab is lowering your damage.