I've been trying to get into making a tank offset now that my dps gear is decent and Blood's new priority system is fine, but I just can't stand how it "feels" since HS got replaced by Blood Boil. No, I didn't play the beta or tank much at all since the spell changes, so I didn't notice really till now.
I guess I've just imagined Blood as "the mighty two-handed weapon tank, cleaving foes with high physical damage". Now it feels like I'm spamming this lame little red Horn of Winter recolor that does shadow damage in every direction, but I've main'd Frost for years, so Howling Blast has always painted a cooler picture.
Yea, having the enemy's blood actually boil sounds powerful, but for most of its past, BB was that weak little AoE ability Frost never used, Unholy used a little bit with diseases still doing the huge majority of damage, and Blood used because, well, it was that much weaker AoE than HS, but hit every direction and didn't have a target limit, and D&D was slower and more expensive.
Probably doesn't help I've been spoiled so long by DW Frost's AoE dmg.
I'd pay big gold for a glyph just to get the sounds and visual to change back good ol' Heart Strike. Wouldn't even be hard, just make the tooltip say the DK quickly sweeps his weapon in every direction and spreads/prolongs his existing diseases on the nearby targets.