1) Fix AoE (this will ebcome a problem soon - we've just been saved by the fight mechanics so far)
2) Let us regen 2 orbs OOC - let's us start a fight with MB-> DP, which is hardly massive burst, but at least give us something on a trinket/lust open.
...
Other than that, they need to address lvl 100 talents, but i feel like that row will always be a single BiS choice dpeending on gear level. Also wouldn't mind a shift of some of our dmg away from execute. Between the execute spike and lack of offensive CD's, it gets kind of annoying to look weaker throughout most of the early/mid stages of boss progression. It also means we're speccing into ToF pretty much permanently, which is fine but wouldnt mind a choice.