Good fix on the inn achievement. Now fix the one required for a level 3 trading post!
Good fix on the inn achievement. Now fix the one required for a level 3 trading post!
It's disrespectful and rude that these alchemy changes went out in the middle of the week without enough prior warning for people to prepare and make use of their now useless yet stockpiled mats. It's literally been weeks of pre-raid farming and trading for mats... and the mats are often easier to store than the potions.
Please Roll Back these changes and make them go live with the scheduled maintenance, much like the garrison stuff I read above, which seems to have a decent heads up for preparation. If there is no roll back, please make a system where we can trade in the now useless meat/fish/oil for the equivalent new herb ingredient.
The alchemy changes are too large to suddenly take place in a random hot-fix with barely any heads up and no proper announcement. I read MMO, and by the time I got home from work yesterday, the changes became live in the first 20 minutes I was online. People with a schedule barely got to hear about the proposed/debated changes before it all went live, and were lucky if they got into the game in time to make use of their mats. This wasn't some broken-promise OP-item nerf that was required to preserve the integrity of new mythic raid content difficulty, so I can't see why it was so jarringly and rudely thrown at us when it could have been (and still could be) handled in a more satisfying way for everyone.
Last edited by Jazztheduck; 2014-12-12 at 01:34 PM.
Now will you look at that ladder. EU says hi apparently
A nerf to Paladin set bonus and a buff to warrior... i can live with that. 2 set for Rets was a bit OP i guess.
Enchant Boots - Mastery now increases Mastery by 9 (down from 11).
Damn. 2 extra mastery would have been GAME BREAKING!
I kind of want to see the user feed back that resulted in "alchemists shouldn't be able to make any form of healing potion".
Are the salvage crate drop rates for 95-99 missions different from the ones for 100 missions? If so, that might have something to do with what I agree is a stupid inexplicable change.
What a fucking train wreck.
It's hard not to watch.
I'm glad I stopped playing, paying for yet another years worth of beta testing and by the time they think things are "fixed" it'll be time for the new expansion and it'll start all over again.
Ewok Sith Lords are all about Agility
I love them balancing and what not. But seriously, what's the logic behind
"Ghost Wolf modified by Glyph of Ghostly Speed no longer provides a movement speed increase while indoors."
You get slow all of a sudden, I can see a percent reduction but to make the glyph worthless indoors is silly.
When are these live on EU? Stay awhile and Listen is still the same for me, but I'd love the rank 3 plans...
canceled my sub as a glad warrior. This team has no clue about the game i simply can not trust them with my time and money. This nerf destroys glad PvP, again, it does not make it weaker, it does not balance it - this spec simply wont ever be competitive in PvP at the slightest. They could put a cooldown like disspell every 10 seconds - that would be balancing, that would at least make some sense. This does not. This game is dead for me now.