1. #1

    Imperator Mar'Gok help

    Kill the mages in last intermission or don't kill them. Don't kill the ghosts in last intermission or kill them? I'm really not sure as a healer what we should be doing because it seems phase 4 force nova is a little healing intensive so we might want to save healing cds for last phase and I'm not sure how much dmg the mages are doing last phase. Our guilds been stuck on him for 2 weeks now. It is very frustrating.

  2. #2
    On normal and heroic we did Bloodlust, put all DPS on the Reaver with the ghosts nearby for passive cleave. After Reaver dies we put all dps, except the same assigned dps from first intermission (for ghosts we used 2 tanks and 1-2 aoe strong classes depending on raid size), on one mage and then the other. This strat you may have a mage with a little bit of hp after the phase ends and maybe 3 to 6 ghosts up. Finish up the mage and continue steady aoe on the ghosts to not blow you guys up when they all die together. You just need to have everything cleaned up by the time the first elemental spawns. AoE Grip into stun and zerg these down. In the last phase makes sure you guys aren't cleaving each other with the force explosion and you won't need many healing CDs

  3. #3
    The way we do it is during the last intermission is our tank DK grips in 1 mage at a time and we set 3 ranged DPS on killing whichever ghost the tank marks so it's not doing raid wide damage.

    Tanks swap between ghosts and the large melee add after the first kick to the face. We haven't had an issue where the add doesn't die before mark of chaos goes out so not sure how we'd handle that if that happened.

    We ended up having a couple ghosts up at the end of the fight but not many and the healers felt that it went better than when we left one of the add types untouched.

    Our priority is Mage > Reaver > Ghosts

  4. #4
    We set one tank alone on the small adds while everyone else burns the reaver with heroism, pots and CDs. When it dies the other tank goes and gets the rest of the small adds. ALL of our dps go to the first warmage, then the second. As soon as Imperator returns we bring him plus the small adds together. By this point the first tank has killed 3-4 so there are 11-12 left. We leave the last warmage to stack (except the fixated person) and aoe. Stacked defensive CDs are almost worthless in p4 so we use barrier, slt, smoke bomb, amz, personals, rally cry and amp magic. Then dps went back to the warmage to finish it off. We probably could have left it but it was sub 50% and died rather quickly. If you survive that with everyone alive then you should get a kill unless people forget the mechanics of the whole fight up to that point. We killed it on the first attempt we made it to p4 with only one death (disconnected in a mine).

  5. #5
    Deleted
    Bloodlust + 2nd Pot & Nuke Reaver > Mage > 2nd Mage to 50% > Big add that boss spawns > Kill the remaining 50% of Mage > Back to boss

    All the time while we do this we have our enhancement shaman on the ghosts nuking one by one, and occasionally when he calls out for assistance on or two of our hunters helps him out with the ghosts.

  6. #6
    We lusted and killed warmage 1->reaver->warmage 2. We then popped raid CDs and aoe'd all the little adds down and the aoe damage on death was easily dealt with.

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