Oh I can't wait to try HS on Android.
The buffs/nerfs don't affect classes I play yet, but man is it just me or are some of these dev/blue responses getting to be pretty rude? I know they have to deal with rude internet people all day, but those rude internet people aren't supposed to be Blizz employees, part of the crowd's always going to be angry, that's MMOs for you. Love him or hate him, Ghostcrawler wasn't a dick to people on the whole, Celestalon and Watcher in-particular, I see it all the time.
Last edited by Naekiwi; 2014-12-16 at 01:41 PM.
Good news on the buff to Serpent Sting. Survival might be viable again in raids.
I wonder why it's so hard for people to understand glad stance is intended to be a viable DPS spec.
thank god for buffing sv.. i will never switch to mm.. this is the spec with the last fun for me..
and fun IS an important thing in a game..
If people think Warlocks are in a good place right now, think again. I do think the reason the class isn't getting buffs is because of the 2 piece bonus for Tier 17. Are they relying on this set bonus to make the specs viable? If so, they're doing it all wrong. Even with the bonus(es), the specs will fall short.
Affliction needs AoE love and more damage from DoTs (without needing so much reliance on Haunt and Drain Soul). They also need something done to help with shard generation. Being shard starved all the time is not fun. RNG shouldn't be an intricate part of our damage. Also, our pet shouldn't be our top damage. Right now, it is and that makes me sad as an Affliction Warlock.
Destro needs AoE love and better Ember generation. The nerfs lately killed this spec. Fix it without making Rain of Fire part of the single-target rotation. Destro also suffers from the pet being their top damage dealer.
Demonology needs to not be so damn clunky. Also, I don't like Metamorphosis. It's not fun and the constant switching back and forth just isn't my cup of tea. I want to command demons, not be one. But that's just my opinion. If other Warlocks like it, that's great. It's just not my thing.
Locks need some love and a set bonus shouldn't be the reasoning behind the lack of buffs we sorely need.
Last edited by Alki; 2014-12-16 at 03:00 PM.
I think people who don't play a warrior themselves think that we can still be very tanky in glad. Some people also think shield = no dmg, maybe Lone Wolf hunters should also be a dps decrease because you loose the pet?
But it is completely wrong, we loose 20% dmg reduction just from being in the stance + can't use some key mitigation abilities. Oh, and gladiators HIT thing with their shields
ok guys that's quite enough with the monk nerfs. It's nice that you've been going 5% at a time insteadof the normal 80% reduction you usually do for class nerfs. But you've taken a good 25% away from the class dps now. Just leave it alone other classes are doing much better now.
Sucks that you can't do Ashran while in queue anymore. Unless you can join queue after joining Ashran. I used to do Ashran while waiting for Dungeon queues to pop.
Do they give an explanation to changes they do to classes? If so, where?
So I cried foul on the previous news that Blizz felt as if rogues were in a good place. I new venomous wounds was under-performing. Hopefully this buff will do the trick. It's odd that they changed their minds so quickly though and issued a buff. Glad to see it.
I don't play a Warlock and I never have, but current rankings are showing Warlock DPS at 20th, 23rd, and 24th place for their specs out of 27 DPS specs. The only class currently as low as them in every spec are rogues. The highest Warlock spec, Destruction, is only doing 89.2% of the damage that the top spec (Frost DK 2H) is doing.
With BiS gear Warlocks do increase, but still only place 11th, 14th, and 18th, with Affliction coming out top.
They are currently the worst casters in the game at the moment.
The leadership of Acti-Blizz holds their player base in contempt, it seeps down from there. People emulate their employment supervisors to appease them and hopefully get ahead, especially true in a corporation the size of Acti-Blizz.
That's why we get condescending remarks like a few months ago ( forget his name, starts with an H not the pvp guy) saying the ability pruning was "necessary" because players weren't skilled enough for what they had. Instead of just coming out and saying it was to reduce dev costs.
"We are happy where rogues are" they said. At least the direction is the right one.
If you guys are going by noxxic's sim results you're fucking insane. Those number are not very accurate. Go to world of logs instead