Answered, thank you very much, especially Troxism.
Answered, thank you very much, especially Troxism.
Last edited by SquishyTank; 2015-01-07 at 12:00 AM.
Not even close in both cases (well, the bracer is a LITTLE close, but still it's a decent gap), the higher ilvl piece. Esp the socket makes it a total no brainer. Base armour and Strength have very high value.
Edit: To quantify the answer a little better: As said, armour/STR/STA on gear is very powerful; a 20 ilvl or more upgrade is just always going to be better (esp with a socket, since at that point even the stat issues almost completely fly out of the window), because none of the 5 stats are THAT bad for Blood DK; none are anywhere near 'worthless', some are just better then others, and they have different strengths.
Last edited by Troxism; 2015-01-05 at 08:34 AM.
I write guides and have a youtube channel where I make kill videos at: https://www.youtube.com/user/EssEmmI
Feel free to ask me for help regarding to Blood DK play
Tell him Str is basically Bonus Armour (not exactly true, but it's closer then you think). Also I have no idea why he values Mastery so highly. Mastery is good, it's like 5 times better for MS then mitigation (but that is because MS basically gives none, so meh), and about 2-1.5 times better then the other stats but honestly it doesn't even matter, you can easily stay alive with almost no mastery if you play well. And STR is worth considerably (1.5x ish) more then Mastery even for pure survival.
Honestly though, you know why I don't give stat weights for mitigation? Because they barely matter. I don't want to lead people down the wrong way of thinking by thinking that mitigation is the end all be all; I already make a lot of concessions in my guide for people who always complain that mitigation is the only thing that matters whenever you bring up DPS, just because I don't want to be mired in pages of stupid arguments about it. Of course the thread still ended up mired in stupid arguments about Soul Reaper buff (really doesn't matter who is right, the difference is so tiny it's not worth worrying about), so yeah...
Focusing 100% on mitigation is a mistake of beginner tanks, it's basically hurting yourself and your raid to think like that. You can stay alive with basically any combination of stats if you play right, esp in the content you are doing now. Perfect stats matter way less then people think, ILVL really is king in most cases.
This statement isn't really true. While a less skilled tank will focus 100% on survival, as you get better at tanking, you start to focus more and more on DPS to the point where you basically almost don't care about survival, because you will be able to handle any survival issues through how you and your raid play. So it's not really 'against the nature of tanking' to care about DPS. But honestly, that isn't really the issue. Haste/Vers aren't exactly amazing DPS stats either (Haste is pretty much the worst DPS stat, although it can vary a little based on exact gear). Only the bracers are kind of a DPS item, because MS has almost no mitigative value and high DPS value. And even then, they are still better.To this he replied that the other tanks were largely just ignoring itemization and were actually losing mitigation and just gaining dps, which is against the nature of tanking.
Honestly this statement and the logic behind it always annoys me. I see tanks at my progression level who do 2/3 my damage and think that it's okay and it doesn't matter, and they hurt the guilds they are in by thinking they are perfect players and have nothing to improve on. DPS and survival aren't mutually exclusive, you can easily do both if you know how to play, without sacrificing one completely for the other.
Last edited by Troxism; 2015-01-05 at 10:50 PM.
I write guides and have a youtube channel where I make kill videos at: https://www.youtube.com/user/EssEmmI
Feel free to ask me for help regarding to Blood DK play
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@Troxism: "Tell him Str is basically Bonus Armor (not exactly true, but it's closer then you think).", can you please explain this, I can't anything anywhere on my tooltips stating str = armor or anything defensive related for that matter, unless its a hidden passive? And I'm not being sarcastic I am genuinely interested.
STR and BA both give 1 AP per point, which is a big part of the defensive benefit (AP is hugely important for larger healing, also for the record, since I see this myth everywhere: MS/Crit DO NOT INCREASE DS HEALING AT ALL). Strength is also multiplied by Fallen Crusader, Kings and the Legendary Ring proc, so you actually get considerably more AP from the same amount of STR compared to BA.
BA obviously also gives actual armour, which is worth a decent amount too, but Strength also gives parry (this is a hidden conversion that I don't think is mentioned anywhere in the game). While it doesn't give that much, it does help a lot. Basically the way it pans out is STR is better for DPS (because of the multipliers to it) by about 20% ish, and BA is somewhat better for mitigation (depends on what kind of damage you are taking/how much armour you already have), but they are both in the same 'bracket' in terms of effect. What I mean by that is they are similar in value; they are both worth noticeably more for DPS or mitigation then the secondary stats like Mastery, Multistrike ect.
I write guides and have a youtube channel where I make kill videos at: https://www.youtube.com/user/EssEmmI
Feel free to ask me for help regarding to Blood DK play
No Str still gives parry but it doesn't give rating. It just buffs the %. Go take off a piece of gear that doesn't have Crit. You will lose parry.
Awesome thanks for the reply!... So would I be crazy to try and ditch my 640/655 bonus armor trinks for 655/661 str trinks? Currently sitting on 3390 armor, I'm not sure just how much parry all the str would give me, though it would increase dps a bit since one of them is a versatility proc and the other has static secondaries (I think it's str/vers/crit)
I write guides and have a youtube channel where I make kill videos at: https://www.youtube.com/user/EssEmmI
Feel free to ask me for help regarding to Blood DK play
Current tank trinks: 175 BA + 1396 CS for 20 sec proc 115sec internal CD // 201 BA + 1337 Mastery for 20 sec on use 2min CD I think??....
DPS-ish trinks: 201 str + 134 crit + 134 Vers // 175 str + 1570 vers for 10 sec .92 ppm
dont have my wow available to see my bags, and armory is kind of screwed atm so these numbers may be a little off.
Use the Knight's Badge/Pols.
I write guides and have a youtube channel where I make kill videos at: https://www.youtube.com/user/EssEmmI
Feel free to ask me for help regarding to Blood DK play