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  1. #1801
    Quote Originally Posted by purebalance View Post
    They really just need more board clear if they're going to keep taunt and thing and not just go to declare blockers.
    They have made more board clears, they even nerfed a wild card & potentially killed a fun non-tier 1 deck (depending on how the card will interact with other cards when the nerf is live) just to release said board clear on the 10th.

  2. #1802
    Legendary! Nikkaszal's Avatar
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    Quote Originally Posted by purebalance View Post
    I hate the people who literally have to touch every card in their hand, mouse over my stuff, mouse over both hero powers, and then finally play what they're going to every single turn. Like are they that special that they can't remember what every card does? I mean I am pretty sure I recall the entire upcoming expansion's cards already by picture and everything that is out currently has been out for a while.
    It's the Hearthstone equivalent of thinking aloud. I usually mouse over what I'm thinking about attacking with to help me keep track of attack/HP value counts, as well as contemplate and plan for future turns (eg "this minion has five health left, I can trade with this one but it's then in danger of Swipe" etc) because nothing sucks more than misplaying because you went too fast.
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  3. #1803
    Quote Originally Posted by Pantalaimon View Post
    They have made more board clears, they even nerfed a wild card & potentially killed a fun non-tier 1 deck (depending on how the card will interact with other cards when the nerf is live) just to release said board clear on the 10th.
    There aren't nearly enough. The punishment for pretty much dropping everything from your hand with no regard is almost non existent in Hearthstone. If anything things like Holy Nova need to be reduced in cost.

    - - - Updated - - -

    Quote Originally Posted by Nikkaszal View Post
    It's the Hearthstone equivalent of thinking aloud. I usually mouse over what I'm thinking about attacking with to help me keep track of attack/HP value counts, as well as contemplate and plan for future turns (eg "this minion has five health left, I can trade with this one but it's then in danger of Swipe" etc) because nothing sucks more than misplaying because you went too fast.
    There is not even that much to think about 99% of the time. You can easily plan your turns during the other player's turn and adjust if they do something you didn't expect.

  4. #1804
    Quote Originally Posted by purebalance View Post
    There aren't nearly enough. The punishment for pretty much dropping everything from your hand with no regard is almost non existent in Hearthstone. If anything things like Holy Nova need to be reduced in cost.

    - - - Updated - - -



    There is not even that much to think about 99% of the time. You can easily plan your turns during the other player's turn and adjust if they do something you didn't expect.
    There is more than enough board clears in the game so far for most classes (though classes like rogue I feel is a glaring exception). A blunder that team 5 makes is that they keep rotating out the board clears that are effective against aggro plays. If they kept them around then aggro would be less effective.

    Although, an even better solution would be to stop printing so many powerful 1 & 2 drops. That in and off itself would drastically solve the flood of aggro problem that plagues ladder. You wouldn't even need any other change or nerf. Not saying I would never want to see aggro get thrown a 1 or 2 drop bone now and then (since aggro is needed to counteract combo decks), but severely cut down on what the decks can do in the first 2 turns.

    In regards to not having to think deeply about your turns I would agree in most cases, but as someone who plays combo decks frequently I wholeheartedly disagree that you can easily plan most of your turns in most situations. Against aggro you have to decide on a near turn by turn basis if it is even worth trying to win using your combo, and against midrange and some control you may even have to figure out if you can pull of a win with only part of the combo, meanwhile deciding how to sacrifice certain pieces (if the combo can afford to do so) to stay alive and use what is left to win later on.

  5. #1805
    Legendary! Nikkaszal's Avatar
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    Quote Originally Posted by purebalance View Post
    There is not even that much to think about 99% of the time. You can easily plan your turns during the other player's turn and adjust if they do something you didn't expect.
    I do plan during my opponent's turn. I also plan during MY turn, because you need to adjust your plan every single time the board state changes

    Eg if I'm against a paladin on turn 7, I use that time to plan for my turn 8. I then play cards expecting, as one example outcome, Tirion on turn 8. Then say he doesn't play Tirion. I use his turn watching his plays and thinking how to answer it, then use my turn 8 to think about turn 9 etc etc

    There's no need to rush it. Heaps of misplays happen because you go too quickly, especially missing lethal. Gotta think in order of importance:
    (A) can I win outright this turn
    (B) am I going to lose next turn
    (C) can I win outright NEXT turn
    (D) what response is his next turn likely to include
    (E) how do I get the most value and efficiency out of my board state

    I've seen heaps of people so focussed on value trades that they don't realise they had lethal. You need to take time to evaluate all the possible outcomes before making your play
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  6. #1806
    Herald of the Titans Twoddle's Avatar
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    Quote Originally Posted by purebalance View Post
    I mean I am pretty sure I recall the entire upcoming expansion's cards already by picture...
    Damn that's obsession right there I couldn't give you the name of a single one.

  7. #1807
    Not an actual match, but RNG.

    I finally pulled a Caverns Below...golden too.

    After they implemented the new algorithm for packs...

    So not only am I stuck with now a less useful version of the quest, but I can't disenchant it for 3200 dust from the nerf.
    Oh well, guess I'll keep it.

  8. #1808
    Quote Originally Posted by Jester Joe View Post
    Not an actual match, but RNG.

    I finally pulled a Caverns Below...golden too.

    After they implemented the new algorithm for packs...

    So not only am I stuck with now a less useful version of the quest, but I can't disenchant it for 3200 dust from the nerf.
    Oh well, guess I'll keep it.
    Welcome to the dark side.

  9. #1809
    Just played my first arena of the expansion and went 2 wins/3 losses...

    My deck had a dragonfire potion, holy nova and the new priest DK and i never saw any of those 3 cards in any of the 5 games.
    I wasn't lucky enough to get any other removal, only poor-mid quality minions.

  10. #1810
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    Yeah, whoever at Blizzard thought Bear Shark wouldn't be OP is a fucking retard

    Congrats to the 11 fools who made the ignore list, your ignorance knows no bounds, bravo!

  11. #1811
    Quote Originally Posted by Rennadrel View Post
    Yeah, whoever at Blizzard thought Bear Shark wouldn't be OP is a fucking retard
    trump rated it 1 star card

    U N P L A Y A B L E

  12. #1812
    Had an interesting encounter against a Warlock tonight. They dropped Grim Patron, Knife Juggler, "Make this minion immune this turn" on the Knife Juggler and then Defile. I had no minions of my own so I'm sure you can imagine how that played out...and how long it took...and how non-interactive it was...
    "Tell them only that Kael'thas is dead...and that Illidan Stormrage...died with him...for this setback, we were NOT prepared..."

  13. #1813
    Legendary! Nikkaszal's Avatar
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    Quote Originally Posted by Proskill View Post
    trump rated it 1 star card

    U N P L A Y A B L E
    Trump is a garbage relic from years past who has never actually been innovative
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  14. #1814
    When Beardo was literally the last card in my deck.

    Still won, but geez, how unlucky do I have to be
    Also still refuse to call it Exodia paladin, since it's really Destiny Board by Yu-Gi-Oh cards

  15. #1815
    Legendary! Nikkaszal's Avatar
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    Quote Originally Posted by Jester Joe View Post
    When Beardo was literally the last card in my deck.

    Still won, but geez, how unlucky do I have to be
    Also still refuse to call it Exodia paladin, since it's really Destiny Board by Yu-Gi-Oh cards
    I feel. Had my two Coins, Beardo and a 1mana secret in hand ready to Exodia... for 12 turns

    DK was the very last card in my deck, and came exactly one turn too late to prevent me being killed.
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  16. #1816
    I am Murloc! Kathranis's Avatar
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    Just played against six jade druids in a row at rank 9 while playing control warrior. On games 4 and 5 both I lost brawls with 5 minions on the board, with their strongest minions winning.

    Such bullshit. I wish their matchmaking would try and queue against different decks, not the same classes over and over. It feels like every time I switch to a new deck I get matched against its counter and queue into nothing but that.

    Edit: Seven. And a turn away from lethal they highrolled a brawl with their 7/7 (lethal against me) instead of their other 1-attack taunt minions. I drew my one copy of Runeforge after all of my weapons were already used, and didn't draw any of my finishers.

    Think I'll call it quits for the night.
    Last edited by Kathranis; 2017-08-14 at 01:24 AM.

  17. #1817
    Just queued against a hunter in arena who coined out a cobra that i could not deal with straight away. For several turns after every card he played was beast synergy until i finally killed it. As soon as the cobra was dead every single card he played just became elementals....

    How do people get all this synergy in arena, I barely get any.

  18. #1818
    I just can't stand Arena endgame anymore.

    Every time when passed 8 wins, its Mage/Pala with their DK heroes city. 0-8 against Mage DK in arena atm and 0-4 against Pala(only counting matches that were even up to that point and not matches where they played the card just for the lol). There's just too much power in those cards in Arena.

  19. #1819
    Had 2 games that made me want to alt f4 irl both turn 4 :

    When someone summons Barnes, that summons Y'Shaarj, Rage Unbound, which summons another Y'Shaarj, Rage Unbound
    When someone summons Barnes, that summons Y'Shaarj, Rage Unbound, which summons The Lich King

  20. #1820
    Got sick of playing against jade druid so i took out the Eater of Secrets i had in my deck and put in a Skulking Geist.

    Since then ive played almost nothing but mages and the one jade druid game i had the geist was in the last 3 cards of my deck...

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