Hello, my name is Reignofpain!
I raid for Alliance Warriors (As Raid Leader) and have been looking at the Raid Gear from Highmaul, and been noticing since before release just how bad most of it is. So my question to all other raiders, what are your thoughts on the gear??
My Opinion:
It seems that Highmaul Gear at the least, has 3-6 pieces of gear that go well with any given class/spec (not including semi-good pieces), and then there's another 3-4 semi-good pieces for any given class/spec. However, looking at Blackrock Foundry Gear, it seems you should manage at least a good 8-10 pieces with good stats, not including tier gear. With crafted gear, you should be able to put together 3 more items that go incredibly well with these 10+ pieces. Giving you on average 3-4 pieces of gear that just lack preferable stats.
That all said, my personal thoughts on solving this issue:
1) Bring back Reforging, as much as this was given the thought of being unbalanced, at least then people were able to more often than not maximize their DPS, heals, or even be a more efficient tank.
2) Create a new Crafted Item for the following:
a) Rerolls stats on 620-636 item level plate armor/weapons. Materials Needed: 20 Truesteel Ingot, 10 Sorcerous Earth.
b) Rerolls stats on 640-645 item level plate armor/weapons. Materials Needed: 30 Truesteel Ingot, 15 Sorcerous Earth.
c) Rerolls stats on 650-655 item level plate armor/weapons. Materials Needed: 40 Truesteel Ingot, 20 Sorcerous Earth.
d) Rerolls stats on 665-670 item level plate armor/weapons. Materials Needed: 50 Truesteel Ingot, 5 Savage Blood.
And similar material setups for Burnished Leather, Hexweave Cloth.
The idea behind this, is it makes people have to play more, which is more money in Blizzard's pocket, so this idea, should be appealing to Blizzard.
That's my thoughts guys and gals! Let me know your's.
- Reignofpain