Poll: How are professions in WoD?

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  1. #1
    Banned Jaylock's Avatar
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    How are you liking Professions in WoD?

    I feel a little underwhelmed by professions this expansion. It feels a little dull in comparison to previous expansions, and with the right content updates, i believe they could make professions fun again. Things being gated by a daily cooldown is not fun or cool at all. If you are a hardcore profession guy and want something that your profession is capable of making, you should be able to do a couple days of hardcore farming mats to make the thing you want.

    What do you like / dislike about professions?

    Overall the expansion is the best since TBC, but professions can and should be improved.

  2. #2
    Honorary PvM "Mod" Darsithis's Avatar
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    I'm not happy with the changes. I don't like that they took away bonuses that made each profession unique in its own way for certain classes, roles, or activities. At the same time I am happy with being able to craft end-game items early and output them without having to farm constantly for mats or purchase very expensive raid items to do so.

    So right now I'm in between. Not happy, but somewhat happy.

  3. #3
    I like the concept. But I think the mats are way over saturated. Everything is also way to predictable time wise. If those things were more balanced and unpredictable it likely would have been better. But it is to late now. So it kinda sucks.

  4. #4
    I don't care much for them. I have all toons with all professions.

    Mining is no longer needed and once I get the herb garden in more than one toon, herbalism will be obsolete as well.
    Alchemy - Stinks for making transmutes and gold like I used to do. I don't sell flasks because the price is too low. I just keep them for all my toons and use now.
    Tailoring - Terrible I can't make Royal Satchels except every ten days if I want to make bags for alts. Makes no sense. At least it only takes 10 days for Hexweave bags.
    Blacksmithing - I make decent gold on crafted weapons.
    Engineering - Making pets and making scopes because crafted guns price has bottomed out.
    LW - Decent gold on items, but that price is about done as well. Working on making the mount as soon as I hit 700.
    Inscription - Made cards for a while to get some gold and trinket for main. Now craft weapons and they sell OK.
    JC - Completely worthless. I haven't leveled my JC to do the dailies so maybe at that point it gets better.

    The only good side is I can buy all the mats I need from the Trading Post.

  5. #5
    Immortal Ealyssa's Avatar
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    I like it a lot.

    No more professions bonuses : Do what you want, not what you have to
    No more professions leveling : Craft what you need without a massive grind of mat and a tedious craft time before achieving required max level (for exemple you can be WoD blacksmith with 17/700 doesn't matter)

    The only things that I don't like :

    No more alchemy spec proc
    All daily CD mat are BoP outside enchanting. Thus making it the best alt professions (not that it's really annoying since you don't have to max profession now, but still). Other CD mat should be BoA (would also be great when stoupid blingotron give you engi mat on your jewel/alch and cali mats on your engi/enchanter )

    Only bad thing : gathering is pretty much pointless now. The few miners I have all switch to enchanting for leveling (free mats with all the quest greens)
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  6. #6
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    I feel like they no longer feel like professions,more garrison perks, so I chose hate them, even though hate is probably too strong a word.
    Gathering is also in such a poor state, this is the first expansion ive just switched off show nodes for mining and herb, as I'm sitting on about 10k ore of each and over a 1k of each herb

  7. #7
    The Lightbringer Aqua's Avatar
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    It's dull. Artificially stunted, bland, boring professions.

    Whatever they tried to achieve doesn't shine through in the face of garrison work orders being a thing (and not even a very interesting thing)

    I thought the daily cooldown for the 'superior' mats was lame, but by god. The professions have no identity anymore. Like someone said it doesn't matter what professions you have and gathering is useless. So why even bother with them, the only reason would be 'to continue what you started and make gold, get some decentish gear..eventually' if you were going down that road then why stunt the collection rate of mats, nothing is better than what you get in LFR, and alts would be appreciative of that.
    I have eaten all the popcorn, I left none for anyone else.

  8. #8
    Oh you mean the new dailies? Pretty ignorable, might as well just say wow has no crafting.

    I kinda want to say I miss the little bit of farming they brought before, but I can't imagine mining or herbing without flying mounts again.

  9. #9
    Ill not say its the best scenario, but professions sucked more before.

  10. #10
    I REALLY REALLY love that you don't have to level through all the old xpac stuff to take on a new profession.

    It's really freaking cool that I can just pick up a new profession, use the draenor scroll for it, and begin making and leveling it up through draenor stuff.

    Besides that though I'm not crazy how everything is gated and super integrated into the garrison. I never really cared about professions in the first place beyond their dps bonuses, but this is not really the solution I would have come up with when getting rid of the bonuses.

  11. #11
    Love leveling them, since it requires no effort. Also I've made a shitton of money from inscrip and BS, so I can't complain there. As far as usefulness, I dunno...I don't religiously play the AH or raid so I don't really need professions to be anything amazing. I wish there were created mounts for all professions, though.

  12. #12
    I think they're probably one of the worst changes that happened honestly. Gathering professions, namely mining and herbalism, are next to worthless now thanks to everyone being able to harvest the same as if you have the profession without the time and effort of actually having the profession. It also leads to all those materials being next to worthless. The reason people leveled those professions was to make some money off of them or to supply their alts. Sure, they can now supply their alts, but there are only coppers to be made now, not gold.

    For crafting professions, there's nothing worse then being forcefully held back because Blizzard said, "No, you can't go out, farm, and level your profession on your time, you will do it as we say!" Considering there is a daily cooldown in place, that's exactly what's happening.

    While it is nice that I can plop down a building for a profession I don't own and craft some things, it came at much too high of a cost. It relegated gathering professions to pretty much secondary profession status and even further kills the need for interaction with the rest of the player base. I no longer need to look for a jewel crafter when I need something, I can just toss down the building, get what I need, then replace the building if something else I want comes along.

    It's a poor design that frankly leads even further into the Facebook level of game play. As far as I'm concerned, Blizzard no longer has an interest in compelling, challenging game play, but now is focused solely on the least amount of work on their part with the highest payout to their pockets.

  13. #13
    Scarab Lord tj119's Avatar
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    Quote Originally Posted by Thetruth1400 View Post
    I think they're probably one of the worst changes that happened honestly. Gathering professions, namely mining and herbalism, are next to worthless now thanks to everyone being able to harvest the same as if you have the profession without the time and effort of actually having the profession. It also leads to all those materials being next to worthless. The reason people leveled those professions was to make some money off of them or to supply their alts. Sure, they can now supply their alts, but there are only coppers to be made now, not gold.

    For crafting professions, there's nothing worse then being forcefully held back because Blizzard said, "No, you can't go out, farm, and level your profession on your time, you will do it as we say!" Considering there is a daily cooldown in place, that's exactly what's happening.

    While it is nice that I can plop down a building for a profession I don't own and craft some things, it came at much too high of a cost. It relegated gathering professions to pretty much secondary profession status and even further kills the need for interaction with the rest of the player base. I no longer need to look for a jewel crafter when I need something, I can just toss down the building, get what I need, then replace the building if something else I want comes along.

    It's a poor design that frankly leads even further into the Facebook level of game play. As far as I'm concerned, Blizzard no longer has an interest in compelling, challenging game play, but now is focused solely on the least amount of work on their part with the highest payout to their pockets.

    This says everything I was thinking, i'd just like to add that they're now absolute shit.

  14. #14
    The Lightbringer fengosa's Avatar
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    I think the problem with professions is overblown at this point. CDs and rare mats aren't new and a good moneymaker as long as you know what you can make and sell. Savage bloods, temporal crystals and gear from my tannery have all been profitable for me. I'm up over 90k this xpac and I haven't been putting too much effort into gold making.

    Edit: Alchemy could use a xmute, that's about my only complaint.

  15. #15
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    Its hard to imagine professions being worse than they currently are.

    Bland, boring, unimaginative. In every possible way.

  16. #16
    Before professions were just something I took for the static benefits, leveled to max level and then didn't touch until the next expansion.

    Now I am actually crafting useable things WHILE leveling, and the removal of strong unique benefits meant I could take a profession I WANTED instead of the forced jewelcrafting. I have never considered professions in WoW to be fun, but at least I am using them now from very early on each toon. So, I'm happy. Hoping they'll lift the restriction on numbers of crafteds that can be worn come new tiers so that this becomes a great catch-up mechanic for alts.

    The one thing I miss is swishing around farming herbs and ore on my paladin. Loved farming ghost iron ore in Jade Forest during MoP and farmed tons in Sholazar/Storm Peaks during WOTLK. It isn't as peaceful when on a ground mount and I get all the mats I need from the garrison so...meh.

  17. #17
    Titan Grimbold21's Avatar
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    Suficient to say that i prefer the previous model.

  18. #18
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    They just killed bots with this Garrisons Shit

  19. #19
    Stood in the Fire
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    Since when were they 'fun'?
    Life moves pretty fast. If you don't stop and look around once in a while, you could miss it.

  20. #20
    Engineering gadgets have been nice so far, and I like how we have a universal material good for all schematics.
    Now you see it. Now you don't.

    But was where Dalaran?

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