Let me start by saying that I'm not calling Mythic too easy in general. Obviously everyone's experience with raiding and comfort with difficult mechanics will vary. I'm specifically talking about the intended audience of Mythic-interested and capable raiders.
Our guild has seen a kill after two to three nights of boss progression, and I feel that this is mostly hindered by holiday vacations and egg nog. We just secured our Mythic Ko'ragh kill last night after our second true night of attempts and put a few learning wipes into Imperator. I understand that he will be a roadblock for some time, but I feel that the encounters leading up to this point were somewhat... un-Mythic, for lack of a better term.
Mythic was billed as the change in name from Heroic, but also potentially more challenging due to the designers' abilities to make encounters more well-tuned and specialized. Remember they mentioned using things like Mind Control on boss encounters? Remember the "Mythic trash" we're will billed? It just feels too easy when compared to past and more difficult raids.
As well, my others healers and I were unhappy to learn that most fights are 4-healed (with Tectus and maybe Butcher at 3) as opposed to the 5 to 6 that we were told would be coming. Sure, to push an encounter while under-geared means sacrificing a healer for DPS, but it feels too easy to do without a lot of the punishment.
Does anyone feel similarly?