I like it. I just got the 690 pve spi/haste ring, but whatever.
I especially like that they are adressing trinkets specifically; gives me hope that they remember that there is a whole game mode that revolves around pvp.
I like it. I just got the 690 pve spi/haste ring, but whatever.
I especially like that they are adressing trinkets specifically; gives me hope that they remember that there is a whole game mode that revolves around pvp.
So will pvp gear scale down in PvE as well? Suffering the cancer that is 2v2 arena to get my 660 gear (although now it's useless) is horrible.
It's fucking stupid that PVE gear has ANY use in PVP combat.
That's quite sad really. I'm going to assume you aren't a top 100 Guild; if that's the case, your GM sounds pretty insecure about the capabilities of your raid team. Considering he/she didn't feel confident that you guys could clear it successfully in the gear it was tuned around.
If I joined a Guild that made PvP grinding mandatory for PvE content, I'd be gone before the door swung shut.
Although I can understand that it might be frustrating for pure PVP players when raidgear is superior, I can't understand why people here wish PVE gear in PVP made you useless.
A PVP player can enter a raid and while perhaps not reaching the highest numbers can still be competitive - especially now that hit and expertise are gone.
Blizzard wants PVE players to try out PVP and MANY still refuse (I play on a RP PVE server and most desperately hate any kind of PVP here).
Nevertheless: Imagine the average raider who wants to try PVP and gets obliterated - not only due to inexperience but also because his gear is worthless. Do you think he will say "Oh, ok, I think I will have to play punching bag for the next weeks until I can get some pieces of gear"? Chances are that he will never return.
Sadly from my experience most PVP player don't care. But blizzard does.
Putting in as much effort as Mythic requires should give an advantage IMO. PvE game is PvE.
But what do I know, all the PvP pros KNOW that PvE is easy, eh?
Edit:
On the subject of PvE players trying out PvP, I actually started as a PvP player, and after Cata just quit it entirely as Blizz fails so hard at balancing. Removal of talent trees kinda ruined it IMO. It's clear that PvP was an after thought and playing this game 'competitively' in PvP is more or less a joke, if you're trying to prove you're skilled at games.
Last edited by mmoc06b16d6b77; 2015-01-23 at 09:28 AM.
By making the talent trees the way they are now HELPS with balancing. Less talent choices (and usually only a couple of good choices) makes things much easier to balance.
And how is your post 'on the subject pf PVE players trying out PVP'? It just seemed like a rant about your perception of the state of PVP.
If individual members wanted to grind the PvP gear, then more power to them.
Telling everyone in the raid team that it's mandatory to grind PvP gear in order to beat level 630/645 content just screams of lack of faith in the abilities of your Guild members.
I assume that they aren't top 100 because if they were, the GM would have sufficient faith in the raid team to not feel the need to rely on out-leveled PvP gear as a crutch. Also, members of a top 100 wouldn't need to be told something like that was mandatory. At that level of play you're well aware of your own responsibilities towards yourself and your team mates.
In my opinion, PvP gear should always scale to equivalent PvE entry level gear for that particular Tier/Season. All current PvP gear should scale down to 630 during tier 14 for example. I'd be more than happy for all PvE gear to scale down to entry level PvP gear in exchange. The two disciplines should be kept as separate as possible without making the gear entirely useless in either.
There are more than enough PvE/PvP catchup mechanics in place to not need to grind one type of gear to stay current with the other.
Why is this a good change? Mythic pve gear is hard to obtain why does it have to be worse than pvp gear which is ridiculously easy to get. Just tune down the trinkets like they did with Scabbard.