Originally Posted by
Nitrodroki
Monks are getting top notch indeed. They really have a great toolkit including one of the best positional moves (roll).
But I'd say the main strenght of the monk is it's ease of gameplay. For a protpal to be very well played you need to master a lot of different mechanics and execute a very fast paced rotation, a druid rotation is also quite demanding, the warrior is still one of the easiest but the mechanics are intuitive and not too complex. The DK seems easy from afar, but the rune management to maximize the number of death strike is very strange and hard to monitor while looking at the fight.
Monk gameplay is more of a methodical one, the pace of button pressing in monk is the lowest among tanks and most of what makes a BM good at his job is his decision making rather than his execution of actions. The rotation on my monk is so easy that I find myself observing the ranged and what happens in the fight in details, when I play my prot paladin I just can't get my eyes off of my tellmewhen, myself or the targets Im tanking.
In the end, I believe that the rarity of monks is (once more) what makes the class able to be slightly overtuned while not being a very big issue for the devs.