Growing up, I always had a PC that was at least somewhat capable of running current games, even if I had to run them pretty close to low settings later in the life cycle of my machine. Around the age of 10 or so my brother introduced me to SNES emulation, and from about then until I got my first job I pirated almost every single player game that piqued my interest.
Since around 2008 or so I've always had a part-time job, and I've almost completely ceased software piracy, but my consumer habits have either not changed or gotten worse. Despite having far less time to play games, I buy far more games now than I previously obtained through illegitimate methods, though admittedly that has a lot to do with increased bandwidth and availability.
To state my point plainly, I believe that pirating games throughout my youth set the pace and standard for my consumption habits, but whilst I have moved on from pirating due to the convenience and economic viability of digital platforms like steam, GOG and origin I am still buying games based upon the same criterion I would previously have used to determine whether or not I would pirate a game.
In other words, piracy trained me to be the best possible customer for games developers.
This is not an attempt to rationalise unethical behaviour, I'm just interested in seeing if others feel that they've experienced similar phenomena.