Hi, I'm trying to create two TellMeWhen auras and need some help:
1. Shroud of Purgatory
I want an aura that will display the value of healing required to pull me OUT of Purgatory.
2. Death Pact
I want an aura that will display the remaining absorb value after using Death pact.
I dont know which "Text Display" tag I should be using to show either of these values. I'm assuming it is possible to do, just beyond me atm. If you have any tips I would greatly appreciate. Thanks.
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Solved! Thanks to the help of Nitecaller on Acherus.
Simply go to Aura Variables and change it to First non-zero variable.
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Working in action: