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  1. #1

    [Healing] Blackrock Foundry Discussion

    After thousands of threads for Highmaul, I figured this forum would need a thread that covers the inevitable questions like "Which talent is best for [boss]?", "Should I go holy or disc for [boss]?" or "How does your guild deal with [mechanic]?" for BRF.

    That said, feel free to discuss anything all things Priest- and Blackrock Foundry-related in this thread, including your experiences with the new encounters. I'll try to keep this post updated with links, FAQs, etc.

    Useful Links:

    Stat weights for discipline and holy by Myllior@Frostmourne-US - MMO-Champion
    T17 Boss/Talent discussion - HowToPriest
    Blackrock Foundry guides by Dayani/Perculia - Wowhead
    Discipline priest discussion - MMO-Champion
    Discipline priest guide - HowToPriest
    Holy priest guide - HowToPriest
    Holy priest PvE guide and discussion - MMO-Champion
    Raids & dungeons useful threads - MMO-Champion
    List of dispels, interrupts and important debuffs for Blackrock Foundry - MMO-Champion; also see post #29
    EU/US priest forum - BattleNet
    BiS discussion for holy and discipline - MMO-Champion
    Blackrock Foundry guide for healing priests - Icy Veins
    Manapriest Healing Tools (Alpha) by Manaberry - Manapriest

    Encounter-specifics:

    Gruul:
    Heroic video by djriff/Faithfully@Area 52-US - YouTube
    Mythic video by djriff/Faithfully@Area 52-US - YouTube
    Oregorger:
    Oregorger roll map by Obski - Reddit
    Mythic video by djriff/Faithfully@Area 52-US - YouTube
    The Blast Furnace:

    Hans'gar & Franzok:
    Stamping press patterns - Reddit
    Heroic video by djriff/Faithfully@Area 52-US - YouTube
    Mythic video by djriff/Faithfully@Area 52-US - YouTube
    Flamebender Ka'graz:
    Heroic video by djriff/Faithfully@Area 52-US - YouTube
    Mythic video by djriff/Faithfully@Area 52-US - YouTube
    Kromog:
    Exorsus Raid Tools (incl. Kromog assignment helper)* - Curse
    Mythic video by djriff/Faithfully@Area 52-US - YouTube
    Beastlord Darmac:
    Heroic video by djriff/Faithfully@Area 52-US - YouTube
    Mythic video by djriff/Faithfully@Area 52-US - YouTube
    Operator Thogar:
    ThogarHelper Addon - Curse
    Essential Playlist - YouTube
    Heroic video by djriff/Faithfully@Area 52-US - YouTube
    Mythic video by djriff/Faithfully@Area 52-US - YouTube
    The Iron Maidens:

    Blackhand:

    Recommended talents:


    Spoiler: 

    General:
    These are go-to talents which are recommended for most bosses, unless specified otherwise. While they are recommended, feel free to choose other talents if you prefer them:
    Tier 15: Desperate Prayer or Angelic Bulwark
    Tier 30: Body & Soul or Angelic Feather (note: B&S is not recommended when raiding with a disc priest)
    Tier 45: Surge of Light or Mindbender (note: Mindbender is easier to use)
    Tier 60: Any
    Tier 75: Twist of Faith (note: Power Infusion pairs well with Mindbender; Divine Insight is not recommended without the 2-piece set bonus)
    Tier 90: Any (note: Cascade is currently somewhat bugged and will target pets and people on full HP but will not heal them; Divine Star pairs well with Surge of Light)
    Tier 100: Words of Mending

    You can find more info about each talent individually in the links on the top.
    Gruul:
    Tier 90: Divine Star
    Oregorger:
    General
    The Blast Furnace:
    Tier 60: Dominate Mind (Mythic: mandatory for one priest in the group)
    Tier 90: Cascade
    Hans'gar & Franzok:
    Tier 75: Power Infusion or Divine Insight
    Flamebender Ka'graz:
    Tier 75: Power Infusion or Divine Insight
    Tier 90: Divine Star
    Kromog:
    Tier 90: Cascade or Halo
    Beastlord Darmac:
    General
    Operator Thogar:
    Tier 75: Power Infusion or Divine Insight
    Tier 90: Divine Star
    The Iron Maidens:
    Tier 15: Spectral Guise (strongly recommended)
    Tier 75: Power Infusion or Divine Insight
    Blackhand:
    General



    Spoiler: 

    General:
    These are go-to talents which are recommended for most bosses, unless specified otherwise. While they are recommended, feel free to choose other talents if you prefer them:
    Tier 15: Desperate Prayer or Angelic Bulwark
    Tier 30: Body & Soul
    Tier 45: Mindbender or Solace
    Tier 60: Any
    Tier 75: Power Infusion
    Tier 90: Cascade or Halo (Note: Cascade is currently somewhat bugged and will target pets and people on full HP but will not heal them)
    Tier 100: Words of Mending

    You can find more info about each talent individually in the links on the top.
    Gruul:
    General
    Oregorger:
    General
    The Blast Furnace:
    Tier 60: Dominate Mind (Mythic: mandatory for one priest in the group)
    Hans'gar & Franzok:
    Tier 100: Clarity of Will
    Flamebender Ka'graz:
    General
    Kromog:
    General
    Beastlord Darmac:
    General
    Operator Thogar:
    Tier 100: Clarity of Will
    The Iron Maidens:
    Tier 15: Spectral Guise
    Tier 100: Clarity of Will (Mythic)
    Blackhand:
    General
    Last edited by Thirteen; 2015-04-20 at 11:10 AM.

  2. #2
    Disc Priest - Update 5/20/2015


    Overall advice for any encounter during progression while you're learning damage patterns. Do not hesitate to us AA before you reach 5 stacks of evang to benefit from EAA. Take note that this is from my experience and this is what has worked. As time goes on and more strategies emerge this could change. This can also change depending on your heal comp and healing assignment.

    Gruul
    Angelic Bulwark, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending

    Our raid split our group in half with each group standing on the side of the boss and the OT standing in the group that was going to take inferno slice. Ensure you blanket the group that will soak Inferno Slice with PW:S preferable with 25% AA. Bubble as many people with the debuff as you can before it expires to help smooth out the damage.

    Logs - I used CoW for this to help with tank heals, but probably wasn't needed.




    Oregorger
    Angelic Bulwark, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending

    Immediately get to 5 stacks of evangilism as fast you can on the pull. Pop AA and start spamming PW:S on the ranged group in preparation for Acid Torrent. Immediately after Acid Torrent is used, pop PoH to use your EAA on the group that would benefit most. Cascade on CD for this fight. Ensure you put PW:S on the person with Retched Blackrock debuff. For phase 2 toss out shields as often as you can, spot healing with penance and using Holy Nova on the move if players are moving as a group.


    Beastlord Darmac
    Desperate Prayer, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending
    Glyphs: Penance, Weakened Soul, Mass Dispel (or double purify)

    This fight gets pretty hectic. Highly recommend doing flame last to help out with heals. Keep PW:S on tanks on CD and penance defensively here. Be sure to PW:S the rip and tear debuff to help minimize damage. Use mass dispel if you can dispel >5 targets otherwise Purify and PW:S the others. As with Twins higher stacks of fire remains priority for PW:S. Be sure to blanket PW:S before tantrum comes out. Best advice for PW:Barrier is on the melee right before tantrum happens.

    logs



    Flamebender Ka'graz
    Desperate Prayer, Body and Soul, Mind Bender, Power Infusion, Halo, Words of Mending

    This fight has a lot of bursty damage and disc fits the niche very well. Pre PW:S tanks and build 5 stacks of evangelism on pull. Pop AA ASAP and wait just keep PW:S up on tanks, use penance where needed. At 8 seconds until Molten Torrent cast PoH with EAA up on tanks/melee group and PW:S the rest of melee. Make sure you cast PW:S on the ranged going into melee to reduce damage. You should already have 5 stacks of evangelism again so pop AA and immediately PoH the tank/melee group again, using PW:S to cover the other melee. Rinse and repeat this as much as you can. When wolves come out, ensure that tanks are covered and PW:S the fixated target to give them a speed boost. Use Pain Suppression on the tank when asked to for breath. Pop power infusion 11 seconds before firestorm and cast PW:S 11 times, followed by PoH and then cascade. After that pop PW:Barrier on the raid and bask in your heals. Rinse and repeat until the boss is dead.

    Logs




    Hans'gar and Franzok
    Desperate Prayer, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending

    This fight is actually really simple and the damage is very predictable. Clarity of Will would be a fantastic talent depending on your raid composition. Keep PW:S on tanks as much as possible and be prepared to use Pain Suppression when a tank calls for it. Use you're EAA PoH on the melee/tank group right before the smash to help smooth out damage. Pop Power Infusion 15 seconds after the pull and blanket PW:S with it. If you are baiting the bodyslam then make sure to cast PW:S before the damage comes out. Dodge plates and fire and this fight is easy.

    Logs



    Operator Thogar
    Spectral Guise, Body and Soul, Mind Bender, Power Infusion, Halo, Clarity of Will

    Its almost like this fight was built for Clarity of Will. Tanks will be taunting off each other at 2 stacks so make sure you're tracking the debuff on your raid frames. The addon in the OP helped out our raid group a lot and really minimizes the damage. When man at arms comes out pop Power Infusion and spam PW:S like crazy. Save your Pain Supression for the split phase and use it on the tank when called. Obviously move if you have grenades on you and pre shield those that do not have good raid awareness. Use Spectral Guise if you are targeted with a bomb to make the bomb disappear.

    Logs



    The Blast Furnace
    Desperate Prayer, Body and Soul, Mind Bender, Dominate Mind, Power Infusion, Cascade, Words of Mending

    This fight is pretty easy from a healing standpoint as long as your raiders don't stand in bad and perform mechanics correctly. Make liberal use of your Dominate Mind on the engineer in P1 to help keep the heat lower for p2. Ensure you PW:S Blanket your side (or both if your a swing healer) before every blast. Time your EAA PoH with blast so that it hits right as blast will hit the raid. For P2 ensure you cast PW:S on those with the debuff and ensure your raid is spread out. Dominate Mind on the Security Guards to assist with the killing of slag elementals. As in P1 make sure you PW:S every blast. Once you're in P3 continue to PW:S the raid for blast and prepare for the increase in tank damage from the boss.

    Kromog
    Desperate Prayer, Body and Soul, Mind Bender, Power Infusion,Halo, Words of Mending
    This fight is amazing as a disc priest. PW:S the tanks on CD and build 5 stacks of evangelism as soon as possible. Pop AA early and blanket PW:S before Stone Breath. Since you can heal while trapped in the hand, build stacks of evangelism off the hand gripping you (or if you missed one, be sure to levitate yourself before you hit the ground) and spread PW:S liberally to help cope with damage. PW:Barrier didn't really have much use here as the raid is so spread out so I put it on tanks to cope with Fists of Stone. Be sure to cast PW:S on players that are in the path of Rippling Smash to assist them in getting out of the fire.


    The Iron Maidens
    Spectral Guise, Body and Soul, Mind Bender, Power Infusion, Halo, Clarity of Will

    This fight was honestly boring to play as disc. I chose to run CoW just to make the tanks lives a bit easier. As long as people don't stand in bombs there is very little raid damage during this fight. Our resto druid was on the boat team and he said the healing requirement was very little. Make sure you PW:S blanket the penetrating shot to help out the other healers. Also PW:S the Convulsive Shadows debuff that goes out and do NOT dispel it. Use PW:S on raid members that are standing in bad to help them survive and move out of standing in bad. Use Spectral Guise to escape the Aim ability.

    Blackhand
    Desperate Prayer, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending

    This fight is all about mana longevity. PW:S Tanks on CD and build evangelism fast and pop AA to PW:S Blanket in preperation for Demolition. PW:S on targets with marked for death just to give them a buffer if they mess up. You can also use leap of faith on the tank the second he gets hit by slam to stop him from getting stunned. Once you enter P2 spread the love with PW:S blanketing and don't be afraid to pop EAA PoH out depending on how many adds are alive. Once you reach P3 damage reaches insane levels and your raid will have to pay attention and be on top of every mechanic or you WILL wipe. PW:S the impale target and keep tanks alive. AA on CD along with Cascade.

    Mythic BRF

    Beastlord Darmac

    Talents: Desperate Prayer, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending
    Glyphs: Penance, Weakened Soul, Mass Dispel (or double purify)

    Overall this fight is not drastically different from normal/heroic. Make sure you blanket PW:S 12 seconds out from Tantrum and keep PW:S on the tanks on CD. It's a good idea to blanket melee with PW:S prior to pinned down coming out as sometimes range stand to close to them and you can negate the damage. Save PW:Barrier for Tantrum and ensure you coordinate with your other healers who is going to use their CD's and when. P4 of the fight is very hectic and you can literally spam PW:S on everyone as there is so much ambient damage going out, you won't have to worry about over healing. P3 will be your mana recovery phase, ensure a quick dispel of Conflag and PW:S those that get burned by the fire debuff. As always PW:S those with the rend and tear debuff as it does quite a bit of damage if you're not careful.



    Gruul
    Talents: Angelic Bulwark, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending

    Our raid strategy split the raid into 3 groups of 6 with 2 tanks. The tank soaking the inferno strike will need an external CD or a personal CD every single time so be wary of that. Pre shield the group about to take Inferno slice and be aware that some groups will have to take 2 slices. Since Petrification is now raid wide be sure to bubble before and after it to ensure nobody dies. Use PW:Barrier for the 2nd inferno slice a group will take and use Pain Suppression on the tank when it is called for. This fight is pretty straight forward. Try to time your Mind Bender to activate right before you get petrified to get the most out of mana regen.





    Oregorger
    Talents: Angelic Bulwark, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending

    The only difference on this fight for healers is the increased damage and the fire bombs in P2. Continue to impliment the raid strategy for normal/heroic and you will do just fine.




    Hans'gar and Franzok
    Talents: Desperate Prayer, Angelic Feather, Mind Bender, Power Infusion, Cascade, Words of Mending

    I chose not to take Body and Soul for this fight as the speed boost from PW:S can make raiders over shoot their marks and can be quite disastrous for your raid group. The biggest mechanical change in this fight is going to be the Slam. Tank damage is also quite insane and if your tanks are not careful they can and will get one shot. We split our raid into 2 groups of 10 and had someone in mumble calling out when to move to keep everything organized. Utilize the beams as much as possible to minimize movement and to stay as stacked as possible. That being said, pre blanket PW:S on as many people as possible to deal with the slam damage as well as Aftershock. Keep PW:S on the tanks as often as possible and utilize the safe spots you can see marked in the video.




    Flamebender Ka'graz
    Desperate Prayer, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending

    This fight is not different from Normal/Heroic from a healing stand point in anyway. Watch out for weapons as they can easily 2-3 shot a unwary raider and be prepared to have Pain Sup on the tank with the big wolf. Other than that, continue doing what I suggested for heroic above and you'll be fine.



    Kromog
    Desperate Prayer, Body and Soul, Mind Bender, Power Infusion, Halo, Words of Mending

    This is honestly one of the most fun fights i've played as disc. You should pre pot and pop AA 2 seconds before the pull and start blanketing PW:S. If your raid decides to have range stack pop a barrier on them to help mitigate the damage from stone breath and concentrate your shields and EAA PoH onto the melee/tank group(s). Call of the earth phase is where you can get your mana back from all the PW:S blanketing. Tanks may need Pain Sup if the stacks get out of sync, so be prepared for that.



    Operator Thogar
    Spectral Guise, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending

    Prepot and pop AA at 2 seconds before pull and shield everyone you can in preparation for the man at arms from the first train. PW:Barrier on the melee can be used right as the train pulls up or immediately after your raid runs through the deforrester. This fight has a lot of periods where only the tanks will really be taking damage. Just like on Twin Orgons PW:S those raiders who absolutely love standing in the fire and continue PW:S on tanks on CD. Use Spectral Guise if you are targeted with a bomb to make the bomb disappear. Pre blanket PW:S whenever the Man at Arms is going to come out or the raid will have to run through a deforrester. I was tempted to run Surge of Light as mana wasn't really an issue even while 4 healing it, but I decided to sitck with Mind Bender for more DPS.




    The Blast Furnace
    Angelic Bulwark, Body and Soul, Mind Bender, Dominate Mind, Power Infusion, Cascade, Words of Mending

    This fight is pretty easy from a healing standpoint as long as your raiders don't stand in bad and perform mechanics correctly. Depending your raid's strat/comp you may have to use Dominate Mind on the engineer in P1. Make sure you drop its bombs at the furnace door so your RDPS doesn't have to run bombs. Ensure you PW:S Blanket your side before every blast. Time your EAA PoH with blast so that it hits right as blast will hit the raid. For P2 ensure you cast PW:S on those with Volatile Fire. Your raid can stack up and spread out when Volatile Fire is put out. Dominate Mind on the Security Guards with <25% health. Make sure you get assist before the pull so you can mark which one you will MC and call out when you are going to drop it. As in P1 make sure you PW:S every blast. Once you're in P3 continue to PW:S the raid for blast and prepare for the increase in tank damage from the boss.


    Blackhand
    Desperate Prayer, Body and Soul, Mind Bender, Power Infusion, Cascade, Words of Mending

    This fight is all about mana longevity. PW:S Tanks on CD and build evangelism fast and pop AA to PW:S Blanket in preperation for Demolition. A good strat is to have the range group move as one to ensure minimum damage taken from Demolition. Even the smaller swirls will pack a punch and can 1 shot someone. If someone gets hit with impale DO NOT bother healing them, it's a waste of your mana. Once you enter P2 spread the love with PW:S blanketing and don't be afraid to pop EAA PoH out depending on how many adds are alive. Make sure you spread out 8 yards from your other raiders and healing will be almost doable. Once you reach P3 damage reaches insane levels and your raid will have to pay attention and be on top of every mechanic or you WILL wipe. PW:S the impale target and keep tanks alive. AA on CD along with Cascade and pray to RNGesus for lucky crits/multistrikes.

    A special note to a certain strategy that your raid group may use. If in P2 you have a tank holding the Siege Tank against the wall run CoW and keep the tank alive at all costs. They will take massive amounts of damage and will most likely require your full healing attention even with Personal/External CD's.
    Last edited by Djriff; 2015-06-20 at 03:39 AM. Reason: EVEN More Mythic Updates!

  3. #3
    Is there any good reason to go for SS on gruul or oregorger? Will I always have the time to blanket the slice group?

  4. #4
    Quote Originally Posted by Well View Post
    Is there any good reason to go for SS on gruul or oregorger? Will I always have the time to blanket the slice group?
    There is no good reason to be using Spirit Shell for anything right now. It's terrible because PoH costs too much.

  5. #5
    Quote Originally Posted by Well View Post
    Is there any good reason to go for SS on gruul or oregorger? Will I always have the time to blanket the slice group?
    I've never seen anyone use Spirit Shell since SoO. If it was baseline maybe you'd use it together with PI, but currently it competes with PI directly, and falls short every time, just like ToF.

  6. #6
    Holy Priest (Heroic)

    First night's logs: warcraftlogs.com/reports/vVJxNTX2jFfPd3HZ#fight=7&type=healing

    Gruul
    Desperate Prayer, Body and Soul, Mindbender, Power Infusion, Cascade, Words of Mending

    Raid is split in two groups. Throw down lightwell, renew the tanks, and pre-HoT the first inferno slice group. CoH > Cascade after the strike. Rinse and repeat for each subsequent inferno slice group. *NOTE* Healers do not get targeted with petrify, so don't worry about having to move out for that.

    Save a cascade CD for rampage phase. Renew + CoH where needed, but damage here is pretty minimal. Divine hymn when needed for Gruul's last 20% or so. Keep a lightwell down for 20% and below. Divine hymn can be used for emergencies should inferno slice group members take cave-in damage. Disc is probably superior for this fight overall.

    Oregorger

    Beastlord Darmac
    Desperate Prayer, Body and Soul, Mindbender, Power Infusion, Cascade, Words of Mending

    Start anywhere in the room, at least 5 yards from others. Damage is fairly tame for the wolf phase. Go into Serenity chakra for tank healing and Renew + PoM the tanks. CoH + Cascade the tantrums. I've been tossing a SW: Pain on spears if there's enough downtime. DON'T GET HIT BY A SPEAR.

    Damage ramps up for elekk phase, but is still relatively tame. I used the first lightwell here and swapped to Sanctuary chakra. Renew and CoH after the elekk charges. DON'T GET HIT BY A SPEAR.

    Damage and mana consumption gets serious for the rylak phase. Spread out around (but close to) the rylak to minimize breath damage and escape time. The breath stacks are the primary damage dealer and mana killer during the fight. Dispell anyone with 3+ stacks immediately. Shield + renew those who had 3+ stacks. Renew the rest. CoH if 3+ people get hit by breath. DON'T GET HIT BY A SPEAR.

    Once the rylak is dead, the raid should pop bloodlust and you should use mindbender if you have it to maximize mana return. "Breaths" will still go out during this phase and it's MUCH more difficult to see which way the boss is aiming it, so expect more people to get hit. Maintain a similar stack pattern as rylak phase while avoiding fire on the ground. Second lightwell should go down here. Renew blanket + CoH + PoM ALL THE THINGS. Save divine hymn for ~10-20%. Damage increases rapidly the longer the boss is alive. Expect a couple 1-5% wipes. ABSOLUTELY DO NOT, FOR ANY REASON, GET HIT BY A SPEAR.

    Flamebender Ka'graz

    Hans'gar and Franzok

    Operator Thogar

    The Blast Furnace

    Kromog

    The Iron Maidens

    Blackhand
    Last edited by akawhisp; 2015-02-04 at 05:33 PM.

  7. #7
    No. The raw throughput of PW:S and the spacing between each inferno slice on normal/heroic doesn't allow enough time for SS blanketing.

  8. #8
    I did Oregorger and Hans'gar and Franzok, both Holy.

    Oregorger was just a ton of AoE healing, so the usual renew/CoH spam, with Divine Star because of the stacked range group. During the 2nd phase, I just ran around and spammed Renew/PoM on everyone to deal with the ticking raid damage.

    For the german orcs, there...honestly was barely any healing to do. I was top heals at like 20k hps. Wasn't very much raid damage, it was mostly tank damage with a small amount of raid damage here and there, mostly from avoidable mechanics.

  9. #9
    Quote Originally Posted by anon5123 View Post
    For the german orcs, there...honestly was barely any healing to do. I was top heals at like 20k hps. Wasn't very much raid damage, it was mostly tank damage with a small amount of raid damage here and there, mostly from avoidable mechanics.
    What size was your group and what difficulty? We did Oregorger last night and every single healer in our 28 man was above 45k HPS on heroic.

  10. #10
    Running BRF normal atm, I'll try to update between pulls with how I did it. Doing all pulls as holy.

    Gruul
    Talents: Solace, Twist of Faith, Divine Star, WoM

    Very easy, killed on first pull. Unfortunately I crashed right before the pull so it didn't log, but it's basically just keeping Renews up on people who are gonna take the Inferno Slice and dodging the cave ins. You can literally run with any talents you want. Even Words of Mending didn't heal for squat - it did less healing than HW: Sanctuary in fact.

    edit: Well that was sad. Group fell apart after 2 hours of waiting for the tank :l
    Last edited by Thirteen; 2015-02-04 at 10:05 PM.

  11. #11
    Deleted
    We are doing two runs on heroic with alts and mains in each to get alts geared.

    Suprised about the amount of healing required for Kromogg on heroic. Excited for mythic version, it's going to be pretty tight. Enjoying the instance a lot. Seems like a big step up from Highmaul. My numbers were shit on Thogar, but the fight was hillarious. Hans and Franz could use a little tuning imo, too easy as is.

    I ran ToF on almost every fight(Thogar being the exception), seeing as it's progression and people are going to take a lot of excess damage due to not being accustomed to the mechanics.
    Last edited by mmocd87175aca1; 2015-02-04 at 10:55 PM.

  12. #12
    Quote Originally Posted by Thirteen View Post
    Running BRF normal atm, I'll try to update between pulls with how I did it. Doing all pulls as holy.

    Gruul
    Talents: Solace, Twist of Faith, Divine Star, WoM

    Very easy, killed on first pull. Unfortunately I crashed right before the pull so it didn't log, but it's basically just keeping Renews up on people who are gonna take the Inferno Slice and dodging the cave ins. You can literally run with any talents you want. Even Words of Mending didn't heal for squat - it did less healing than HW: Sanctuary in fact.

    edit: Well that was sad. Group fell apart after 2 hours of waiting for the tank :l
    That sucks. I think the main reason WoM sucks is because PoM doesn't really have an opportunity to bounce off of anything as the damage comes in spikes and there isn't any steady damage to go out. I would actually go Clarity for this fight since the group is stacked. Just queue it up when inferno slice is about to hit and use CoH to get some burst heals out if needed. I would argue that MB is better than solace on this fight due to GCD spending regardless of the fight length. As for glyphs, lightwell would be useful in a group that would use it.

  13. #13
    Quote Originally Posted by djriff View Post
    I would actually go Clarity for this fight since the group is stacked. Just queue it up when inferno slice is about to hit and use CoH to get some burst heals out if needed.
    Yeah I'm planning on trying it next time. On another note, has anyone noticed how basically 4/5 fights are tailored PERFECTLY for disc priests?

  14. #14
    Clarity of Will for Oregorger to reduce damage taken by acid torrent in raid. Stack it up on whichever tank is going to eat it.

  15. #15
    This is sort of off topic, but will tier switch set bonuses automatically when switching specs or will we have to get both a disc and holy set? If it's the latter, I'm going to have to think long and hard about what spec is better for this place.

  16. #16
    Quote Originally Posted by Thirteen View Post
    Yeah I'm planning on trying it next time. On another note, has anyone noticed how basically 4/5 fights are tailored PERFECTLY for disc priests?
    Depends on group size to be honest. Honestly I feel its actually more tailored to shamans and holy priests. Then again I'm doing quite a bit of healing with just PW:S spam

    Quote Originally Posted by Springzyo View Post
    Clarity of Will for Oregorger to reduce damage taken by acid torrent in raid. Stack it up on whichever tank is going to eat it.
    Does it really? I didn't think that absorbs counted as mitigation and more as just a buffer.

  17. #17
    Quote Originally Posted by Springzyo View Post
    Clarity of Will for Oregorger to reduce damage taken by acid torrent in raid. Stack it up on whichever tank is going to eat it.
    Yeah, I don't think that works. I didn't notice any difference. Pretty sure it's just mitigation, and not absorbs.

  18. #18
    Quote Originally Posted by Blergy View Post
    Yeah, I don't think that works. I didn't notice any difference. Pretty sure it's just mitigation, and not absorbs.
    hmm you're right! its only dmg mitigation. Although, I would still use CoW over WoM on the fight anyway.

  19. #19
    From what I'm seeing (just Normal and Heroic runs with both Mains and Alts) - I haven't said to myself 'jeeez this will be perfect for CoW'. Its cast time is too long, and maybe because everything is fresh and hectic ATM, WoM wins by default.

    Might change in Mythic however.

  20. #20
    Quote Originally Posted by djriff View Post
    Depends on group size to be honest. Honestly I feel its actually more tailored to shamans and holy priests. Then again I'm doing quite a bit of healing with just PW:S spam
    You know exactly how almost every serious instance of damage will happen before you even pull the boss. Starting from Inferno Strike, Acid Torrent, Blazing Radiance, Crippling Suplex, Blast Furnace bombs, Molten Torrent, et al.

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