Originally Posted by
Nikkaszal
Well yeah that's what I'm going with, with the anti-handlock shaman idea - something designed SPECIFICALLY to slap handlocks. ES is saved for Drakes as they are the single most efficient counter. 2 x BGH and 2 x Hex take care of all the giants, and the addition of Crackle to the Shaman kit with this expac gives them yet ANOTHER answer to high-HP minions, especially because it is so cheap you can very easily combo it with Azure or fish for a SP totem to give it extra Weetbix before clearing up with a cheap minion. DHammer + Rockbiter and/or Bloodlust are superb burst finishers for either before or after he plays Jaraxxus.
In addition, a ton of Handlock utility minions (Healbot, ERF, Sunfury and DoA) are 3-HP and perfect for picking off with Fire Ele to lessen his board and prevent them from being PO/Shadowflame fodder.
Best part is, you can do this super cheap - apart from the luxury TBK you just need to craft a few epics like BGHs and DHammers. Then fill with basic staples like Azure, Sludge, Loatheb is a great one (everybody has a Loatheb).
Such a deck is very strong against a LOT of control archetypes, though is susceptible to aggro. But hey, if he needs to beat handlocks then this is an answer.
Oh, and he needs to play against the lock's HP as well. When he dips below 18HP, stop attacking until you know you can burst him down. That in itself prevents Molten Giant plays until you dig out the removals or taunt bypass you need.