Hi MMOC, our guild took our first (full) night to work on Operator Thogar last night but we weren't able to get him down. For the most part, we've gotten train timing down (with a few exceptions), and adds are, for the most part, dying in a reasonable fashion. The problem is, we're hitting the point where DBM apparently doesn't have train timing data (after train #29). This is at around 8+ minutes. Most groups are able to kill him in at least 7, so I'm wondering if we just don't have the gear to handle this yet, or if we're doing something not quite right.
Boss: Operator Thogar (Heroic)
Raid Comp:
Tanks:
DK - Blood
Warrior - Prot
Healers:
Priest - Disc
Paladin - Holy
Druid - Resto x2
Melee:
Warrior - Arms
Paladin - Ret (myself)
Rogue - Combat (normally run 3, missing two last night)
Ranged:
Shaman - Elemental
Warlock - Demo x2
Druid - Balance
Hunter - Marks (we usually have a Survival as well, but he was out last night)
How long we have worked on this:
This was our first full night of attempts, though we tried a few pulls on him last week at the end of our raid week. Total of probably around 25 attempts.
Where we are having problems:
Assuming all goes well, we start having problems following the second split phase. We separate out, kill some stuff, bring what's left to the center, then two more add trains come in, and we lust. My issue is that honestly, we shouldn't really be making it that far. When we wipe at 8+ minutes in, Thogar is still at 20-25% health. At this point, we don't know the train schedule so we really need to be killing him before this.
What are we dying to:
In our logs, you can see that Wipe 14 (our longest attempt) was caused by most of the raid being hit by a train. This is because DBM no longer had timers for the trains coming through, so our caller was in the dark. Other attempts that we got far, we died to the Man-at-arms's raid damage, and to tanks getting wrecked by the adds. For this reason, we switched to lusting at that time, when lots of adds come in just as the man-at-arms is doing his AoE shout.
Logs:
https://www.warcraftlogs.com/reports...0&type=summary
Here are our logs from last night. Our longest attempt is Wipe 14.
My thoughts:
My suspicion is that the firemender and man-at-arms aren't dying quite quick enough (which is causing us to take lots of damage from the man-at-arms AoE), and we are too focused on AoEing down adds and therefore losing single target damage on the boss. Counterpoint is if the adds die quicker, everyone can switch back to single-targeting the boss faster. It's also possible that we just don't have the gear (or have the gear, but not the damage throughput) to get this down currently.
Thanks in advance for any suggestions.