Originally Posted by
bloodmoth13
the only glyph i want to see monks get is 'glyph of self discipline'
makes your auto attack animation your races base unarmed animation, your kick animation is races base kick animation and your fighting stance the base stance.
Only thing i want from monks. only thing at all and i will consider playing one.
not every monk lore wise needs to be pandaren trained, alot of races already had monks before pandas happened and every race has their own form of unarmed martial arts and i much prefer some races own martial arts over that copy paste kung fu crap. also i want to roleplay as something completely disassociated from pandas.
Will make monks a very unique class in that case, you could role play as a huge number of different things, like how trolls do capoeira, humans box, undead attack like ghouls do etc. would create alot more disparity between different races of monks making each feel unique, and for the ones who like their kung fu its even better! not every other damn monk is using your animations so you can feel a little more unique.
All round a great idea imo, cant see anything wrong with it personally
also i think from the start monks should have being about channeling 'power from within' which remains ambiguous and allows every race to roleplay as something different ie: undead embrace their undeath and fuel their physical power with undeadness, orcs channel their bloodlust, night elves channel their faith in elune, worgen (i know they cant be monks) embrace their savage wolfness, tauren embrace their bigness, dwarves embrace their rockyness etc etc etc
instead of something that enhances each races unique identity, we get some shit that entirely replaces it and turns you into a uniform panda. really disappointed with that to be honest.