Coming from a counterstrike background, I was appalled by A = TURN left and D = TURN right. Immediately rebound to strafe. And rebound the default strafe (q,e) to abilities
Coming from a counterstrike background, I was appalled by A = TURN left and D = TURN right. Immediately rebound to strafe. And rebound the default strafe (q,e) to abilities
Last edited by HappyLuckBox; 2015-03-01 at 02:16 AM.
I use the A/D+right mouse button to strafe. I, personally, find it better.
yes 10 chars
there's no reason to have turning bound, unless you're playing with a handicap
Oh yes first thing I do whenever a game stupidly has turn instead of strafe on A and D.
I rebound A + D in WoW and strafe with Q+E, I usually rebind A+D on FPS and bind Q+E to strafe instead.
feels better imo
Yup, keyboard turning is inferior, why even use valuable slots on them?
haha at all the people using wasd instead of the much superior esdf
Rebound to esdf, which gives me more keys in range for keybind, and makes it easier to find the home keys if I move my hand. (And s/f are strafes. In the very rare case I want to keyboard turn, the arrow keys are still the default bindings for that.)
Nothing stupid about it.
Just suited to a lower entry point, people who aren't you.
That's what the keybind options are for.
As with any keybinding, results may vary.
Some people aren't going to be good at mouse turning.
This mindless "keybinding is better" or "mouseturning is better" for everyone needs to stop.
It CAN be better, but not for everyone often due to the physical dexterity requirements.
Advise people on how to go about it, and tell them what advantages it may offer them.
I move with QWE and turn with mouse.
You are running around corners in PvP, but you need to see what's going on behind you as you do so. How do you turn while also turning your camera to look around?
Keyboard turning isn't ideal for your regular movement, but not having it at all is the handicap. I strafe with Z and C, and still maintain the ability to turn with A and D, so that I can continue moving in any and all directions while also still being able to observe all directions.