if that's the case, I will include ETC into my murloc deck and concede until I get "I am murloc"
My channel: Shirgadirth I used to do let's play's but now I do reviews, but not very often. Far too busy from school. Also too poor to buy games :P
Karazhan could be fun. Here are some Kara cards I thought of:
Attumen the Huntsman: 5 Mana, 3/4. Battlecry: Summon Midnight.
Midnight: 3 Mana, 2/1. Deathrattle: Grant Attumen +2/+2.
Shade of Aran: 6 Mana, 1/5. Spell Power + 1. At the end of your turn, summon a Water Elemental.
Big Bad Wolf: 3 Mana, 5/5. Can't attack. At the end of your turn, Big Bad Wolf attacks a random enemy character.
Prince Malchezar: 8 Mana, 7/9. Battlecry: Reduce an enemy minion's HP to 1.
It's only a matter of time before we get the Ulduar advanture
Wing 1: Flame Leviathan, Razorscale, Ignis and XT (who will undoubtedly have the most annoying emotes ever)
Wing 2: Council, Kologarn, Auriaya
Wing 3: the 4 keepers
Wing 4: General Vezax, Yogg-Saron
And if you defeat heroic, you get a bonus Algalon boss on heroic only
My channel: Shirgadirth I used to do let's play's but now I do reviews, but not very often. Far too busy from school. Also too poor to buy games :P
Would love to see adventures themed after:
-Sunwell + Magister's Terrace
-Firelands
-Abyssal Maw ( it didn't become a raid in WoW but it could make it in Hearthstone )
-Ulduar
-Dragon Soul/Wyrmrest Temple dragon-themed
-A Pandaria themed adventure where you fight various bosses around Pandaria ( in an open world sort of thing where you travel around Pandaria ) and you could have a free Lorewalker Cho on your field who narrates the story while actually being part of the game. Since Adventures often give the players some handicaps, Lorewalker Cho on your own field will do the job quite well, plus it will make sense lore-wise and also will make the games quite fun.
I just want some Blood Elf or Pandaren themed maps ( I know we already have one for the Wandering Isle but I want one with more green on it, similiar to the Stranglethorn Vale map, I just love the waterfall and the trees and plants in it ) and some Dragon/Titan/Old God/Demon/Blood Elf/Draenei-themed cards.
Ulduar. ULDUAR. ULDUAR! Titans, Mechagnomes, Iron Dwarves, Vrykul, gggnhhgaaaggghhh!
-ahem-
Aside from Ulduar, I think it'd be neat to maybe do one with flavors from each WoW expansion being strongly prevalent. A general one for BC, for Wrath, Cataclysm, etc. Focusing on raid zones or sub-zones in game are still neat, though.
EDIT: Oh hell yes! Karazhan too. Let's also have Karazhan. <3
Last edited by The Stormbringer; 2015-03-12 at 03:55 PM.
Blizzard is so in love with Troll raids in Wow I wouldn't be surprised if we see a ZG ZA Adventure.
Kara + Naxx + BT
Emerald dream?
and have ysera or something coach us through an adventure with defeating shadows etc.
Azjol-Nerub, because why the fuck not
Temple of Ahn'Qiraj?
Black temple?
Last edited by mmocc06943eaac; 2015-03-12 at 06:35 PM.
My channel: Shirgadirth I used to do let's play's but now I do reviews, but not very often. Far too busy from school. Also too poor to buy games :P
Karazhan
Caverns of Time
Ulduar
Karazhan and Ulduar (pretty obvious though)
Throne of Thunder with Mogu and troll cards, or maybe Heart of Fear with mantid and Sha cards.
This is an excellent idea; Krasus as a mage legendary, Jarod as a warrior legend, etc. The Demon Soul could be a legendary. Board that takes place at the Azshara city (pre-destruction).
After Naxx came out I instantly wanted an ICC adventure. However, that would be a very poor choice (variety-wise).
As one of the best raids of mankind, Ulduar is the next most logical choice. I swear, if another vanilla adventure comes out i'll go crazy for no discernible reason besides a vanilla-tinted goggles conspiracy.
Ulduar and Karazhan seem like no brainers to be honest. Like, I want them too, but I would really be shocked if they didn't make them.
That being said, I haven't seen a Throne of Thunder mention, that could be a good choice.
"El Psy Kongroo!" Hearthstone Moderator
Not bad, but I was thinking-
W1 - Razorscale, Ignis, XT
W2 - Council, Kologarn, Auriaya (nailed it)
W3 - Hodir, Freya, Mimiron
W4 - Thorim, Vezax, Yogg-Saron
W5/Heroic - Algalon (natch)
I guess there's no reason they couldn't have however many bosses per wing they wanted though. It all amounts to the same.
If they keep the amount of cards at ~30.. None really.
I only really play Arena, sure Adventures are fun.. but after they are done, well you are done. And with BRM giving out like 31 cards, you get 13(31-2x9) neutral cards, and most of them seem to be legendaries. So we get what ~6? new commons/rares per class in Arena.. We will almost never see them as the common/rare card pool is so large.
On the actual topic though what would be cool.. AQ, Ulduar, ICC, TK are first that come to my mind.
Would say ZG too, but I think Troll expansion would be better than adventure for ZA/ZG. On topic of expansions I would really like to see Burning Legion expansion next.
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