Thank you Mr. Robot's minion!
Looks like it is correct. If you mouse over the armory value of crit it's at 1856. On our site it's at 1899. The % crit is going to be different because we have the crit boost from iLevels, AND we then take away 3% crit for boss suppression.
Ask Mr. Robot Human Minion
I see.
If i'm honest i don't really see the reason for doing that, especially if it doesn't mention that it does that (as far as i know). Showing the stats as they would appear in your in-game character sheet would make more sense to me.
Thanks anyway
Another question, when you select "buffed" is that 9/9 buffs or food/flask/rune as well?
Last edited by Blupr; 2015-03-16 at 07:55 PM.
yeah, i made a note on the sheet, looking into that.
Blupr, we do that because when you're planning your gear for a boss, crit suppression matters. Especially if you're looking at crit caps. Fully buffed includes all raid buffs, food and flask.
Last edited by Zoopercat; 2015-03-16 at 08:29 PM.
Ask Mr. Robot Human Minion
Still, it doesn't mention anywhere that it takes away 3% crit. Could use a little "i" next to it to indicate that. Although i still think just showing stats as they would appear in-game would be the best way to present it.
100 or 125 food? Would be nice to see exactly what modifiers are used, and maybe the ability to choose the type of food. Some classes go for different food than the stat they have the most of.
Thanks
That's not really a bad thing though -- if rewards are not lucrative for comparatively harder content, you'll find people are going to hit attrition much sooner. I kind of do agree that it shouldn't be something they hotfix though.
They've been incredibly heavy handed this xpac with hotfixes, some were justified (fixing some basic QoL stuff involving the barn) some were less so (completely changing how salvage works) it's kind of infuriating to log in and suddenly notice things work differently today than they did yesterday.
I was curious as to what food it is choosing as well. Is there a place I can choose both the stat and the level (100, 125, ...)?
As for things like crit percent, I think the way it is done is perfect. Still maybe an * saying (incl. boss crit suppression) would be less confusing for some.
Smart move: Release both raids (since they are in the same tier) the day WoD dropped properly tuned and allow players to play how they want.
Stupid move: What they did. Then they nerfed the requirements for a huge amount of achievements. Then they blanket nerfed damage in pvp. Now they blanket buffed pve. None of these moves say "we did things right". These are all bad idea knee jerk reactions to bad ideas already implemented.
additionally the crafted gear will also be buffed, 680 -> 685, which is same itemlvl as highmaul mythic, additionally you can choose your secondary stats of your choice(best obviously). This will allow players, which are willing to spent gold, to stack specific secondary stat even more (i think scaling is exponential or?)
players(the heroic, 1-6/10 mythic ones, might be investing some gold to get the better gear. (this dont counts for weapons as they will be 675, 685darkmon trinkets need to be calculatd individualy i think)
edit: i know you can have only 3 crafted gear items, shilds not included
Is the +5 ilvl live in US now or do we have to waite one more week?
Been an hour since I logged in... My characters still arn't updating with the Blackrock Foundry Heroic and Mythic gear for the item level change. Not changing on Armory either...
(North America)
I'm a Kitsune! Not a cat, or a mutt!
Oke thanks, we probably have to wait an other week than
Using the actual data is worse than simulations imo. The higher ilv characters are more likely to be better at the game so as you go up the ilv curve you are comparing better players to worse players. If we were comparing the same character to itself at different ilvs than I would see more validity in what is being posted but I do not believe that is the case. The simulation differences are based on the same rotation being executed thousands of times and than averaged, which i would trust much more in these circumstances.
Highmaul is pretty meh as a raid, true. But at least it's an alternative. Better than just running only and solely Foundry each single time you're raiding.
At least it could be progressed through or be vaguely useful for alt. Now even LFR Foundry is giving the same loot as Highmaul normal, so...
https://twitter.com/Bashiok/status/578031198204628992
".@jellybeansRfun Ilvl increase not intended for today. Will likely go out tomorrow."
dont know what and when is today and when is tomorrow though ^^ (i am from eu)
Any changes live?