I don't know, how about a story that makes sense?
How about a story that's actually relevant and impactful to the story, and not a poor attempt at a side show nostalgia fest?
How about a story that actually focuses on Azeroth's geopolitical intricacies, instead of chalking things up to "us good, them bad."
How about a story that doesn't rest on the cheapest plot device in storytelling?
Really, anything other than Warlords of Draenor could be considered "an awesome move"
yeah i agree, this villain is build up very nicely in wod. I am glad, grom is the last boss of this expansion.....(hopefully) need to keep the important villain stuff. Villains with a big plots and persona are rare in wow. Illidan died too early and Arthas should have never died, he was too powerful and too smart(at least in wc3, he lost his brains in wow) and allready dead. Blizz is killing lore villains without replacing them. cata and panda had nothing to go for them in that regard. neither deathwing nor garrosh are true villain material, they wreck havoc, but they have zero personality(DW, considering ingame) or just do not make a lot of sense as main villain(garrosh).
Last edited by Tyrannica; 2015-03-30 at 01:49 AM.
What do you base this on? Killing these old characters again seems to be EXACTLY what Blizz had in mind considering that's what's happened to most of them. They're alternate timeline characters, that makes them plenty expendable. Sure, it's possible that some of them may end up surviving and coming with us. But just because a villain is getting some build up doesn't neccisarily mean blizz plans to keep them around past this expansion.
IMO Garrosh surviving was a poorly contrived move to force the expansions together, he only survived SOO because Blizz needed him as a plot device, and he got no character development in WoD. He and Thrall coudl have just as easily had their final conversation at the end of SoO. Gul'dan's a more interesting villain than the other warlords but really only by comparison. Personally I'd rather see him die at the end of the legendary quest chain and then focus on villains like Azshara and Kil'jaedan that are still alive in our timeline. Heck I'd have rather seen Kairoz not killed off right off the bat and gotten more development than focusing on characters who already had their stories told.
As for the 'point' of WoD, it can still matter without bringing doubles into our timeline. The Mogu, Sha and Mantid were all wrapped up pretty well in MoP without crossing into WoD, but I don't feel like MoP was a waste of time. If they do bring anyone over I'd rather it be characters like Yrel who we haven't seen in our timeline.
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I agree they should do a better job with their villains. I just don't see digging up dead RTS characters as a good move compared to just giving that attention and screen time to still living villains to flesh them out more.
I highly doubt Gul'dan goes down in this expansion. The whole premise of the Legendary quest has been to show that he can outsmart us at every turn.
You do know that they work for us not other way around, because many blizzard blind fans forget that we pay for them, not other way around
Regardless no one pinned them under gun and forced them to confirm - multiple times - that Grom is last boss in WoD, while I do think it is better to not make him a boss, that doesn't change the fact that they will look like idiots when change it
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While I agree with you, not sure how many others also share this pov
Disagree
I had a strong belief after using april joke that anything else will be better, blizzard managed to surprise - me at least - with a far worse idea of AU and Time Travel at same time, if anything, WoD made me worried what they can make worse, not "if" (i don't doubt anymore they can get worse, they managed to make worse lore from pandas)
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
I'd like to see Gul'dan as the final boss, having another Hellscream would feel repetitive.
Possible, but villains tend to get the idiot ball in WoW when it comes times to kill them. And let's not forget that Gul'dan was ultimately duped into killing himself by unleashing demons from sargeras' tomb in our timeline, this was AFTER Kil'jaedan already used and abandoned him when he was of no more use.
Well I won't say it will 'never' happen because I didn't think we'd get Ilildan style demon hunters ever, but I wouldn't hold your breath for Necromancers. But who knows, if they would add a forth leather class before a third mail class, not to mention ANOTHER AGITY MELEE DPS AND TANK then who knows, maybe they'll eventually make necromancer, though I feel the Unholy spec of DKs was their way of incorporating Necromancer themes since in Wrath they had it narrowed down to Death Knight, Rune master or Necromancer, and settled on DK while working elements of the others into the new DK class. But as I said, I was wrong about demon hunters so I could be wrong about Necromancers, though it would require essentially Wrath 2.0 for it to fit the theme of the expansion.
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Still not a fan of it. It's not enough to not buy Legion over, but I don't feel like he was really necessary when they could have built up a new character to fulfill his role.
Not really, Gul'dan was or rather the original was killed off pretty quickly. I'd say using another Gul'dan is nice and makes us the players see him personally do things.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
And they could have limited that to WoD like the other WC 2 doppelgangers. It doesn't help in my case I"m still not a fan of the 'one legion' thing or how the time travel was handled in general.
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And they could still do the same thing without pulling AU Gul'dan into our world. I don't really feel like Gul'dan's original story was incomplete or that there was any real need to bring another one into the story. I can at least see why they'd want to bring ILlidan back with how bungled BC was lore wise but Gul'dan I felt had a fitting end in the main timeline.
Now I'm not saying the idea is objectively bad, if people enjoy having him around more power to them, I'm not going to tell other people not to enjoy it, I just personally don't like the idea and look forward to killing him so the last of the time travel doubles are out of the way.
Last edited by Florena; 2016-05-14 at 06:34 PM.
How did Gul'dan have a fitting end? He was killed off offscreen by some random ass demons guarding the tomb. The most powerful mortal warlock to have ever existed, killed by some random, no-name demons.
I'm very glad they brought Gul'dan back through WoD. It's one of the few things the expansion did right.
It was fitting that he died that way because he was destroyed by his own hubris, I am glad that he's been brought back into the plot though.