1. #1

    [RESTO] Mana efficiency question.

    Suppose there is a moderate raid damage and nobody is about to instantly die.

    At how many injured targets does soul of the forrest wild growth become more mana conservative than spamming rejuvenation?

    Did some napkin math and it seemed at 4 injured players the mana cost was the same, and at 5 injured players wild growth saved mana in contrast with rejuvenation. Trying to confirm my findings.

  2. #2
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