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  1. #581
    Deleted
    Quote Originally Posted by Aldare View Post
    Matter of taste I guess, I get why people like the big crits on MM, but Sniper Training to me feels like Aids and I hate Aimed Shot with a passion. To each their own. Thankfully all 3 hunter specs are playable without gimping yourself too much at the moment. Guess we'll see if that still holds true in 6.2.
    I actually love the things you dislike. I play only pvp, so that may affect it. I love the movement management, that I plan when I gain the boost to push our targets (and it's 12%, a massive difference). Fox is a gain to me also because of sniper training, and I can't get enough powershots on the move as well. Aimed shot, chimera shot, 35% kill shot, rapid fire and +50% aimed crits, the spec feels fresh and I simply love it. Well, enjoy BM, I'll enjoy MM. It's a good thing they are completely different.

    6.2 aimed shot damage will probably be enough to keep the pressure on with buffs to other classes. I am still afraid of SV and the SrS tick removal.

  2. #582
    It's a shame about SV... I actually find that to be the one I most consistently enjoy/connect with. If I'm just doing LFR/Normals, will I notice a drastic difference between SV (presumably lowest Hunter spec) and BM (assuming highest)? I've played around with SimCraft, but I'm not familiar enough with it and need more time to learn it. (I know, these aren't progression at all, but there's a difference between playing what I like and looking like a moron).

  3. #583
    Deleted
    Quote Originally Posted by Christea View Post
    Changed my text ?
    But not the principle. Your own argument can be used to prove the exact opposite of it, meaning it's a shallow one.

  4. #584
    Quote Originally Posted by Christea View Post
    This whole post was cancer. Pet management is taken way too lightly.
    you can think what you want. i fixed your uber hard pet management in 2 lines. every time you want the pet to move is almost because of beast cleave, everytime you multishot the pet will/it need to switch targets. priority targets is the only time you want to move your pet manually, and i clarify in the post, you can multishot while casting a cobra shot in order to make ur pet move to the priority target. how is that diferent than pressing a keybind, or pressing a different keybind will make you more pro? now come tell me that you dont cleave off thogar firemenders? you just single target them.

    did you even try out the macros? or this is a "you dont do what i do, hence you are wrong" thing?

    why ppl need to make it sound as pet management is so hard, yes the pet is a pain in the ass, yes Kill Command Shouldnt be attached to the pet but isnt that bad as you say. there are no dif in SV and BM, FF and KS is the only dif in BM vs SV and FF is gone next tier if they keep bm 2pc. same can be said for MM.
    Last edited by Perrito; 2015-05-21 at 06:34 AM.

  5. #585
    Deleted
    Quote Originally Posted by Perrito View Post
    yes the pet is a pain in the ass
    That sums it well I guess. It's not bad, just all the little annoyances that adds up like FF reseting on maidens, target switching and so on.

  6. #586
    Quote Originally Posted by Nogz View Post
    That sums it well I guess. It's not bad, just all the little annoyances that adds up like FF reseting on maidens, target switching and so on.
    target switching to what, 95% of the time the pet is just in a target, once in a while 1 fight you need to target switch or micro manage your pet, so far this tier the only fight with this micro manage can be oregorger, other than that i dont see any other fight where you need to manage your pet.

    FF is going off the loop now with 2pc.

  7. #587
    this BM t18 is getting a little ridiculous, this boar is beating my pets attack damage. Boar 27% pet 21% of a 4 min fight, I don't see how this set promotes good play, it seems like it's just keep the boar up at all costs atm at least for single target. Keeping the boar up added a whopping 2.63mil passive damage.

  8. #588
    Quote Originally Posted by Oggy View Post
    So far MM feel like the most fun spec. Thumbs up that they improve aoe alot.
    SV feel very week.
    BM dident really change much. Lost at little rng crap procs.
    Where did they improve MM AOE?

  9. #589
    Deleted
    Maybe he meant cleave? I don't know which ability is boosted in current 6.2 beta patch notes for MM, but it used to be chimera shot.

  10. #590
    Deleted
    was more of "HOPE hey improve AOE alot" so its competative in that area aswell.

  11. #591
    Deleted
    MM isn't only screwed on bosses where there's lots of AOE requirements. It's also non-optimal on bosses where you can't stay at max range, or anywhere near max range. If the ranged stack needs to hug the boss/target at any point, the Archimonde trinket flies out of the window.

  12. #592
    Deleted
    Quote Originally Posted by kensai666 View Post
    MM isn't only screwed on bosses where there's lots of AOE requirements. It's also non-optimal on bosses where you can't stay at max range, or anywhere near max range. If the ranged stack needs to hug the boss/target at any point, the Archimonde trinket flies out of the window.
    The trinket is clearly not balanced around you being able to stay at max range all the time, 0.25*40=10% damage increase to shots.

    They know that fight mechanics will not allow you to achieve constant max range, but its a rewarding feeling when you do.

    If it gave a 10% damage increase 100% of the time it would be broken as fuck.
    Last edited by mmoc6c2e0bc3b9; 2015-05-22 at 12:31 PM.

  13. #593
    ITT: People forgetting that you still have to give up a trinket slot to get the class trinket.

    Sure there are lots of fights where that steady boost to damage is better than a random proc, but there are also fights where you are forced to stand at certain ranges due to mechanics.

    The trinket is only good for MM at the moment, even then it has conditions that need to be fulfilled to be good. Sims are with standing at max range, and even then the trinket(Heroic) is only ~200 DPS better than BHOTM(Mythic), and SimC still can't model On-Use trinkets correctly for MM.

  14. #594
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    Quote Originally Posted by Osanger View Post
    The trinket is clearly not balanced around you being able to stay at max range all the time, 0.25*40=10% damage increase to shots.

    They know that fight mechanics will not allow you to achieve constant max range, but its a rewarding feeling when you do.

    If it gave a 10% damage increase 100% of the time it would be broken as fuck.
    So much misinformation in this post . Max range is not 40 yards the trinket gives like 17% damage at max range (heroic version) Not 10. They buffed the amount of damage per yard. Think it's .39 per yard. And the trinket is not op it's actually shit.

  15. #595
    On topic with the trinkets, the Set Bonuses + Trinkets Feedback thread has been ongoing the past few weeks - now is the opportune time to provide Watcher feedback on these bonuses, as they get ready to start dropping more build versions in the future. If you haven't already, my recommendation is to take an hour or so to log into the PTR. Visit Orgrimmar and purchase the set bonuses, trinkets and class trinket then head to Shattrath either through the Pandaland portal or the Orgrimmar Hellfire portal. There you'll find killable target dummies and buff cauldrons.

    Once you've tinkered with them enough to have formed an opinion about what you liked or didn't like, or other observations / bugs you found, write a post for the feedback thread. Then go through and read the feedback already given in the thread and readjust your post based on if your opinions changed reading other peoples'. I said that in this order because I think it's useful to form your own opinion before reading others', but it doesn't matter how you decide to do it, really.

    Just to make it easier, here are links too all the current Hunter feedback posts in the PTR feedback thread. There's currently 11 pages. I've included word count, so you know how long it will take, and what specialization the post was about. Currently the most active class in the thread are the mages.

    http://us.battle.net/wow/en/forum/topic/17346265830#6 - 20, Survival
    http://us.battle.net/wow/en/forum/topic/17346265830#14 - 10, Survival
    http://us.battle.net/wow/en/forum/to...5830?page=2#21 - 693, all three
    http://us.battle.net/wow/en/forum/to...5830?page=2#40 - 88, Marksmanship
    http://us.battle.net/wow/en/forum/to...5830?page=3#44 - 300, all three
    http://us.battle.net/wow/en/forum/to...5830?page=3#57 - 62, Marksmanship
    http://us.battle.net/wow/en/forum/to...5830?page=4#66 - 288, Survival + Marksmanship
    http://us.battle.net/wow/en/forum/to...5830?page=4#70 - 441, all three
    http://us.battle.net/wow/en/forum/to...5830?page=5#85 - 438, Beast Mastery + Marksmanship
    http://us.battle.net/wow/en/forum/to...830?page=6#103 - 320, Marksmanship
    http://us.battle.net/wow/en/forum/to...830?page=7#133 - 221, Marksmanship
    http://us.battle.net/wow/en/forum/to...30?page=10#184 - 20, Beast Mastery
    http://us.battle.net/wow/en/forum/to...30?page=11#207 - 271, all three
    http://us.battle.net/wow/en/forum/to...30?page=11#210 - 1256, all three
    Last edited by Nakauri; 2015-05-22 at 05:04 PM.

  16. #596
    Quote Originally Posted by Perrito View Post
    you can think what you want. i fixed your uber hard pet management in 2 lines. every time you want the pet to move is almost because of beast cleave, everytime you multishot the pet will/it need to switch targets. priority targets is the only time you want to move your pet manually, and i clarify in the post, you can multishot while casting a cobra shot in order to make ur pet move to the priority target. how is that diferent than pressing a keybind, or pressing a different keybind will make you more pro? now come tell me that you dont cleave off thogar firemenders? you just single target them.

    did you even try out the macros? or this is a "you dont do what i do, hence you are wrong" thing?

    why ppl need to make it sound as pet management is so hard, yes the pet is a pain in the ass, yes Kill Command Shouldnt be attached to the pet but isnt that bad as you say. there are no dif in SV and BM, FF and KS is the only dif in BM vs SV and FF is gone next tier if they keep bm 2pc. same can be said for MM.
    You seem to be describing yourself, regardless saying pet positioning is only needed with beast cleave is ridiculous. You're telling me no class AoEs ? I was trying to state that even though beast cleave is decent, it falls short of other AoE classes. While our single target will usually be higher. It's not that it's "hard" but I hate ludicrous statements that say 1 macro can fix the entire pet for you.

  17. #597
    i'm a bit surprised they've given MM instant Aimed shots, I thought they were trying to create some differences between specs? they may as well call it Arcane shot and be done with it!
    Battletag: Chris#23952 (EU)
    Warlock

  18. #598
    Deleted
    Quote Originally Posted by Kissthebaby View Post
    So much misinformation in this post . Max range is not 40 yards the trinket gives like 17% damage at max range (heroic version) Not 10. They buffed the amount of damage per yard. Think it's .39 per yard. And the trinket is not op it's actually shit.
    KK my bad on shot range, they are all 43y and KS 48y for MM, irrespective of that those are only max range figures that should be used. Which is still only 10.75% ChS,AS,SS and actually 18.72% for KS at max shot range, using your 0.39 multiplier, if the trinket gives more damage after this, fine..........but it matters not as it only buffs shot damage, so you ain't shooting fuck all after 43/48 yards.

    Apart from that my point is still valid, the trinket would be op if it was 100% uptime, which its not, i was never arguing that it was op in its current iteration.........

  19. #599
    Quote Originally Posted by Nakauri View Post
    On topic with the trinkets, the Set Bonuses + Trinkets Feedback thread has been ongoing the past few weeks - now is the opportune time to provide Watcher feedback on these bonuses, as they get ready to start dropping more build versions in the future. If you haven't already, my recommendation is to take an hour or so to log into the PTR. Visit Orgrimmar and purchase the set bonuses, trinkets and class trinket then head to Shattrath either through the Pandaland portal or the Orgrimmar Hellfire portal. There you'll find killable target dummies and buff cauldrons.

    Once you've tinkered with them enough to have formed an opinion about what you liked or didn't like, or other observations / bugs you found, write a post for the feedback thread. Then go through and read the feedback already given in the thread and readjust your post based on if your opinions changed reading other peoples'. I said that in this order because I think it's useful to form your own opinion before reading others', but it doesn't matter how you decide to do it, really.

    Just to make it easier, here are links too all the current Hunter feedback posts in the PTR feedback thread. There's currently 11 pages. I've included word count, so you know how long it will take, and what specialization the post was about. Currently the most active class in the thread are the mages.

    http://us.battle.net/wow/en/forum/topic/17346265830#6 - 20, Survival
    http://us.battle.net/wow/en/forum/topic/17346265830#14 - 10, Survival
    http://us.battle.net/wow/en/forum/to...5830?page=2#21 - 693, all three
    http://us.battle.net/wow/en/forum/to...5830?page=2#40 - 88, Marksmanship
    http://us.battle.net/wow/en/forum/to...5830?page=3#44 - 300, all three
    http://us.battle.net/wow/en/forum/to...5830?page=3#57 - 62, Marksmanship
    http://us.battle.net/wow/en/forum/to...5830?page=4#66 - 288, Survival + Marksmanship
    http://us.battle.net/wow/en/forum/to...5830?page=4#70 - 441, all three
    http://us.battle.net/wow/en/forum/to...5830?page=5#85 - 438, Beast Mastery + Marksmanship
    http://us.battle.net/wow/en/forum/to...830?page=6#103 - 320, Marksmanship
    http://us.battle.net/wow/en/forum/to...830?page=7#133 - 221, Marksmanship
    http://us.battle.net/wow/en/forum/to...30?page=10#184 - 20, Beast Mastery
    http://us.battle.net/wow/en/forum/to...30?page=11#207 - 271, all three
    http://us.battle.net/wow/en/forum/to...30?page=11#210 - 1256, all three
    That last post had a lot of things that I have agreed with throughout the course of this expac/ptr. Survival is not in a good place even now when it does decent damage come next patch and you take away the one thing that it was truly good at with burst aoe.

  20. #600
    I want to ask how's SV doing in ptr? I love SV a lot and all the nerfs I've read are a bit discouraging. BM seems to still be the top spec and I swear, I'm not a big fan of it.
    Howl to the stars wishing I could be one....

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