Originally Posted by
Lodion
So.. thinking on this some more and doing some basic numbers, this may not be the issue I initially thought. Some back of envelope figures:
In 6.1 we have 30% baseline, 10% shuffle, and around 15% from mastery... for me, gear dependent of course.
Total: 45% upfront, 55% over 10 seconds
In 6.2 with the current changes we have 10% baseline, 10% shuffle, and around 15% mastery
Total: 65% upfront, 35% over 10 seconds
Making the upfront change: 45% up to 65%, a 45% increase in frontloaded damage. Sounds bad right? But the stance buff to armour increase is an effective 66% buff to mitigated damage... before being shuffled.
Percentage wise this would appear to be a ~20% BUFF to our mitigation... or is my lack of coffee hiding something from me?