Elemental Shaman Armory: Holozoic
It was a while ago, so I can't recall the sources. But I remember coming up to 6.1, there were some devs talking about how they were going to have major changes coming to shamans, with Ele's mobility being an example. As 6.1 approached, IIRC, there was a tweet saying that we wouldn't see these major changes until 6.2 as they required more work.
I'm assuming it's going to be pushed until next xpac though.
Here are the trinkets for Ele/Resto:
Ele: http://puu.sh/hdk1F/301633524c.jpg
Resto: http://puu.sh/hdk18/ffcd90c77a.jpg
Those trinkets seem to be in the direction or diablo loot, also the ele trinket seems really bad I hope its changed.
Originally Posted by Blizzard Entertainment
Resto/Ele Shaman Main - Raider for Temerity of Windrunner[A] 13/13M
Twitter- Twitch - Disc/Holy Priest Alt - MM/BM Hunter Alt
Always reachable via Twitter for questions, so feel free to bug me.
Author, Hekili, a priority helper addon.
I did notice that there is a new glyph for Ascendance form.
Originally Posted by Blizzard Entertainment
Elemental Shaman Armory: Holozoic
possible crit build for resto with the t18 bonuses?
Last edited by caelym; 2015-04-14 at 05:29 AM.
Finally they're fixing Chain Heal. The spell used to be interesting back before they added the Riptide synergy, back when you actually picked a target that needed the healing, but that inane synergy ruined it. I had hopes that they'd fix it when they added the WoD perk for 50% extra healing on the primary target, but with High Tide it was still just a smart AoE heal with a token targeted heal up front. Right now you get pretty much the same healing done by Chain Heal if you pick a low health non-Riptide target to do actual healing as if you just pick a full health Riptide target for the buff.
I don't really see why people think this will somehow make Chain Heal more mindless. If anything, effectively limiting our choice of targets to ones with Riptide is what made the spell completely brain dead. Now we get to use it to actually heal people again, rather than just targeting HoTs and letting the smart healing algorithm sort out the rest.
For resto, I think the new Echo of the Elements pretty much fixed the spec by reducing the "click this on cooldown" spam. Removing the Riptide synergy from Chain Heal fixes another one of the main problems I have. Just fix the talent tree and make Healing Stream Totem less boring, and it's perfect, and I get that they don't want to do a major talent overhaul mid-expansion.
Unlikely. It'll make crit a little better, but buffing one spell won't be significant enough to threaten mastery.
Diplomacy is just war by other means.
Resto/Ele Shaman Main - Raider for Temerity of Windrunner[A] 13/13M
Twitter- Twitch - Disc/Holy Priest Alt - MM/BM Hunter Alt
Always reachable via Twitter for questions, so feel free to bug me.
Considering how other classes got buffed and shamans got nerfed its clear blizzard really hates us.
Elemental Shaman Armory: Holozoic
Resto/Ele Shaman Main - Raider for Temerity of Windrunner[A] 13/13M
Twitter- Twitch - Disc/Holy Priest Alt - MM/BM Hunter Alt
Always reachable via Twitter for questions, so feel free to bug me.
That sounds awesome as fuck.
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Poor shaman complex. Shammys are starting to look like the most emo class in wow. Plenty of specs were nerfed. Ele is nerfed sliiiiightly. Actually I'm hoping this puts haste closer to multistrike. I thought MS was going to be cool when I first heard about it. Now I'm over it. So boring. Faster casting=mo' fun
Stockholm syndrome.Victim complex. Ele is nerfed sliiiiightly.
Squeaky wheel gets the oil, at this point I'd suggest a riot.
If you want to see something truly absurd go look at the feral trinket.