Thoughts?
The mastery nerf to shadow priest is litterally mind boggling when shadow underperforms on single target so heavily already
Tier set bonuses appear to be wrong from initial looks of it
Thoughts?
The mastery nerf to shadow priest is litterally mind boggling when shadow underperforms on single target so heavily already
Tier set bonuses appear to be wrong from initial looks of it
I probably would wait for some number crunching before I jump to conclusions. considering mastery down from 25% to 22.5% might not hit us that much. plus, it's not set in stone yet.
Tier bonus placeholder for sure .
I like the mount shadow form change.
I hate the mount shadowform change. Stupid change. Removes a bit of our uniqueness. I don't want to have to glyph it because I don't like my pets in shadowform.
Blizzard hasn't even begun to think about Shadow yet re: 6.2. They're going to get to us last and it will probably be as slap-dash and last-minute as usual. Grass continues to grow, birds continue to fly.
I am looking forward to see if there will be change to VEnt
Looks like they are also nerfing Cascade.
"Cascade Launch a Shadowy bolt that grows in power with distance, damaging an enemy for up to [ 183.6% of Spell Power ], and then bouncing to additional enemies 4 times. Each time it bounces, it splits into 2 bolts, never damaging the same target twice."
Kinda sad about this - as a shadow priest main, I feel pretty underpowered as it is, rarely even able to match other classes of the same item level. It's well-known that our DPS parses were already low-middle per ilvl bracket, so I hope there is more/good news soon.
I hope the new garrison building isn't just "unlock these new missions... yay!" and actually has some choices. But I'm kinda bummed out about removing aspect of the fox and amplify magic.
I hate the look of the new tier.
"Auto-correct is my worst enema."
Those wings on the tier are going to be HUGE on male spacegoat, might switch for funnzies.
The mastery nerf seems to be because of our class trinket I think
Mind Flay damage applies Mental Fatigue to the target, increasing damage taken from Mind spells by (135 / 100)% for 10 sec, stacking up to 10 times.
Yeah, this. Am I doing something abysmally wrong, or is Spriest currently a bad warlock made out of wet cardboard? I get on my affllock and effortlessly own elites with my VW tanking, I get on my spriest and I have to kite like crazy in order to not get flattened by a couple of regular level 100 mobs. Is it me?
I'm honestly surprised more people aren't angry about the Shadowform change. I fucking love making my mounts look all cool and shadowy. Was this even a problem? Why change it? ._.
I think that maybe the slight nerf to Mastery might be because of this:
http://ptr.wowhead.com/item=124519/b...rinket&bonus=0
Exactly this. Why o why Blizz sense you make none.
and then the 10% mastery nerf. they buff almost every single class .. time to be at the bottom of the meters again!!
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not to mention it drops from boss 13. which could be me but aint that the last boss in the bloody raid. AKA Archimonde.
What do people think about the Disc trinket? It seems absolutely mad and encourages a different kind of rotation with possibly more PoH. Decreases our HPS charts most likely since it doesn't seem to be an absorb but a straight up % decrease in dmg taken.
They just need to realise PvE and PvP can be balanced either separately, or not at all.
It's fucking bananas if that thing makes it live. The holy one on the other hand, I think is lacking. Sanctuary and Heal are two things that don't generally go together that well, so I'm confused.